Resolve #428: Use HIGH(X) and LOW(X) instead of X / $100 and X % $100 or X >> 8 and X & $ff

This commit is contained in:
Remy Oukaour
2017-12-25 13:40:10 -05:00
parent da2b01a36c
commit e34e68095d
71 changed files with 435 additions and 398 deletions

View File

@@ -27,7 +27,7 @@ ReanchorBGMap_NoOAMUpdate:: ; 6454
ld a, $90
ld [hWY], a
call OverworldTextModeSwitch
ld a, VBGMap1 / $100
ld a, HIGH(VBGMap1)
call .LoadBGMapAddrIntoHRAM
call _OpenAndCloseMenu_HDMATransferTileMapAndAttrMap
farcall LoadOW_BGPal7
@@ -38,11 +38,11 @@ ReanchorBGMap_NoOAMUpdate:: ; 6454
ld [hBGMapMode], a
ld [hWY], a
farcall HDMATransfer_FillBGMap0WithBlack ; no need to farcall
ld a, VBGMap0 / $100
ld a, HIGH(VBGMap0)
call .LoadBGMapAddrIntoHRAM
xor a
xor a ; LOW(VBGMap0)
ld [wBGMapAnchor], a
ld a, VBGMap0 / $100
ld a, HIGH(VBGMap0)
ld [wBGMapAnchor + 1], a
xor a
ld [hSCX], a
@@ -86,13 +86,13 @@ HDMATransfer_FillBGMap0WithBlack: ; 64db
ld hl, wDecompressScratch
ld bc, wScratchAttrMap - wDecompressScratch
call ByteFill
ld a, wDecompressScratch / $100
ld a, HIGH(wDecompressScratch)
ld [rHDMA1], a
ld a, wDecompressScratch % $100
ld a, LOW(wDecompressScratch)
ld [rHDMA2], a
ld a, (VBGMap0 % $8000) / $100
ld a, HIGH(VBGMap0 % $8000)
ld [rHDMA3], a
ld a, (VBGMap0 % $8000) % $100
ld a, LOW(VBGMap0 % $8000)
ld [rHDMA4], a
ld a, $3f
ld [hDMATransfer], a