#641 fixes and additions. (#646)

Name a lot of text labels according to our conventions
This commit is contained in:
mid-kid
2019-10-20 22:24:17 +00:00
committed by Rangi
parent 3fc2ba41f7
commit e3e0bcd653
203 changed files with 4077 additions and 4598 deletions

View File

@@ -1,4 +1,4 @@
JoeySharperText:
JoeyMonLookingSharperText:
text "My @"
text_ram wStringBuffer4
text "'s"
@@ -12,7 +12,7 @@ JoeySharperText:
line "party!"
done
UnknownText_0x175591:
JoeyDefeatedMonText:
text "Oh yeah, I took"
line "down a @"
text_ram wStringBuffer4
@@ -27,7 +27,7 @@ UnknownText_0x175591:
line "us being so tough."
done
UnknownText_0x175611:
JoeyLostAMonText:
text "Oh yeah, I saw a"
line "wild @"
text_ram wStringBuffer4
@@ -43,7 +43,7 @@ UnknownText_0x175611:
line "extreme end."
done
UnknownText_0x175693:
JoeyBattleRematchText:
text "Let's get together"
line "and battle!"
@@ -59,11 +59,11 @@ UnknownText_0x175693:
line "when you come."
done
UnknownText_0x17570a:
JoeyHangUpText:
text "All right. Later!"
done
UnknownText_0x17571d:
JoeyDevisingStrategiesText:
text "I'm checking out"
line "@"
text_ram wStringBuffer4
@@ -77,7 +77,7 @@ UnknownText_0x17571d:
cont "let's battle!"
done
UnknownText_0x175786:
JoeyReminderText:
text "What's keeping"
line "you, <PLAYER>!"