#641 fixes and additions. (#646)

Name a lot of text labels according to our conventions
This commit is contained in:
mid-kid
2019-10-20 22:24:17 +00:00
committed by Rangi
parent 3fc2ba41f7
commit e3e0bcd653
203 changed files with 4077 additions and 4598 deletions

View File

@@ -153,7 +153,7 @@ _CardFolderOpenText::
text "CARD FOLDER open.@"
text_end
_OakTimeText1::
_OakTimeWokeUpText::
text "<……><……><……><……><……><……>"
line "<……><……><……><……><……><……>"
@@ -164,55 +164,57 @@ _OakTimeText1::
line "clock for me?"
prompt
_OakTimeText2::
_OakTimeWhatTimeIsItText::
text "What time is it?"
done
_OakTimeText3::
_OakTimeWhatHoursText::
text "What?@"
text_end
_OakTimeText4::
_OakTimeHoursQuestionMarkText::
text "?"
done
_OakTimeText5::
_OakTimeHowManyMinutesText::
text "How many minutes?"
done
_OakTimeText6::
_OakTimeWhoaMinutesText::
text "Whoa!@"
text_end
_OakTimeText7::
_OakTimeMinutesQuestionMarkText::
text "?"
done
_OakTimeText8::
_OakTimeOversleptText::
text "!"
line "I overslept!"
done
_OakTimeText11::
_OakTimeYikesText::
text "!"
line "Yikes! I over-"
cont "slept!"
done
_OakTimeText12::
_OakTimeSoDarkText::
text "!"
line "No wonder it's so"
cont "dark!"
done
_OakTimeText13::
_OakTimeWhatDayIsItText::
text "What day is it?"
done
_OakTimeText14::
_OakTimeIsItText::
text ", is it?"
done
; Mobile Adapter
UnknownText_0x1bc384::
text "There is nothing"
line "connected."
@@ -258,6 +260,8 @@ UnknownText_0x1bc44c::
line "ID no."
done
; Mobile Adapter End
UnknownText_0x1bc45e::
text "Enter the"
line "amount."
@@ -345,38 +349,38 @@ _LookGiantDecoText::
line "fluffy and cuddly."
done
_MomShoppingText1::
_MomHiHowAreYouText::
text "Hi, <PLAYER>!"
line "How are you?"
prompt
_MomShoppingText2::
_MomFoundAnItemText::
text "I found a useful"
line "item shopping, so"
prompt
_MomShoppingText3::
_MomBoughtWithYourMoneyText::
text "I bought it with"
line "your money. Sorry!"
prompt
_MomShoppingText4::
_MomItsInPCText::
text "It's in your PC."
line "You'll like it!"
done
_MomShoppingText5::
_MomFoundADollText::
text "While shopping"
line "today, I saw this"
cont "adorable doll, so"
prompt
_MomShoppingText6::
_MomItsInYourRoomText::
text "It's in your room."
line "You'll love it!"
done
_TradingText1::
_MonWasSentToText::
text_ram wPlayerTrademonSpeciesName
text " was"
line "sent to @"
@@ -384,29 +388,29 @@ _TradingText1::
text "."
done
_TradingText2::
_MonNameSentToText::
text_start
done
_TradingText3::
_BidsFarewellToMonText::
text_ram wOTTrademonSenderName
text " bids"
line "farewell to"
done
_TradingText4::
_MonNameBidsFarewellText::
text_ram wOTTrademonSpeciesName
text "."
done
_TradingText5::
_TakeGoodCareOfMonText::
text "Take good care of"
line "@"
text_ram wOTTrademonSpeciesName
text "."
done
_TradingText6::
_ForYourMonSendsText::
text "For @"
text_ram wPlayerTrademonSenderName
text "'s"
@@ -415,7 +419,7 @@ _TradingText6::
text ","
done
_TradingText7::
_OTSendsText::
text_ram wOTTrademonSenderName
text " sends"
line "@"
@@ -423,7 +427,7 @@ _TradingText7::
text "."
done
_TradingText8::
_WillTradeText::
text_ram wOTTrademonSenderName
text " will"
line "trade @"
@@ -432,7 +436,7 @@ _TradingText8::
text_end ; unused
_TradingText9::
_ForYourMonWillTradeText::
text "for @"
text_ram wPlayerTrademonSenderName
text "'s"
@@ -441,7 +445,7 @@ _TradingText9::
text "."
done
_TradingText10::
_MobilePlayerWillTradeMonText::
text_ram wPlayerTrademonSenderName
text " will"
line "trade @"
@@ -450,7 +454,7 @@ _TradingText10::
text_end ; unused
_TradingText11::
_MobileForPartnersMonText::
text "for @"
text_ram wOTTrademonSenderName
text "'s"
@@ -459,7 +463,8 @@ _TradingText11::
text "."
done
_TradingText12::
; unused
_MobilePlayersMonTradeText::
text_ram wPlayerTrademonSenderName
text "'s"
line "@"
@@ -467,14 +472,14 @@ _TradingText12::
text " trade…"
done
_TradingText13::
_MobileTakeGoodCareOfMonText::
text "Take good care of"
line "@"
text_ram wOTTrademonSpeciesName
text "."
done
_TradingText14::
_MobilePlayersMonTrade2Text::
text_ram wPlayerTrademonSenderName
text "'s"
line "@"
@@ -482,14 +487,14 @@ _TradingText14::
text " trade…"
done
_TradingText15::
_MobileTakeGoodCareOfText::
text "Take good care of"
line "@"
text_ram wOTTrademonSpeciesName
text "."
done
_TradingText16::
_MobileTradeCameBackText::
text_ram wOTTrademonSpeciesName
text " came"
line "back!"
@@ -539,162 +544,162 @@ _OPT_MaryText1::
text "'s"
done
OPT_SweetAdorably::
_OPT_SweetAdorablyText::
text_start
line "sweet and adorably"
done
OPT_WigglySlickly::
_OPT_WigglySlicklyText::
text_start
line "wiggly and slickly"
done
OPT_AptlyNamed::
_OPT_AptlyNamedText::
text_start
line "aptly named and"
done
OPT_UndeniablyKindOf::
_OPT_UndeniablyKindOfText::
text_start
line "undeniably kind of"
done
OPT_Unbearably::
_OPT_UnbearablyText::
text_start
line "so, so unbearably"
done
OPT_WowImpressively::
_OPT_WowImpressivelyText::
text_start
line "wow, impressively"
done
OPT_AlmostPoisonously::
_OPT_AlmostPoisonouslyText::
text_start
line "almost poisonously"
done
OPT_Sensually::
_OPT_SensuallyText::
text_start
line "ooh, so sensually"
done
OPT_Mischievously::
_OPT_MischievouslyText::
text_start
line "so mischievously"
done
OPT_Topically::
_OPT_TopicallyText::
text_start
line "so very topically"
done
OPT_Addictively::
_OPT_AddictivelyText::
text_start
line "sure addictively"
done
OPT_LooksInWater::
_OPT_LooksInWaterText::
text_start
line "looks in water is"
done
OPT_EvolutionMustBe::
_OPT_EvolutionMustBeText::
text_start
line "evolution must be"
done
OPT_Provocatively::
_OPT_ProvocativelyText::
text_start
line "provocatively"
done
OPT_FlippedOut::
_OPT_FlippedOutText::
text_start
line "so flipped out and"
done
OPT_HeartMeltingly::
_OPT_HeartMeltinglyText::
text_start
line "heart-meltingly"
done
OPT_Cute::
_OPT_CuteText::
text_start
line "cute."
done
OPT_Weird::
_OPT_WeirdText::
text_start
line "weird."
done
OPT_Pleasant::
_OPT_PleasantText::
text_start
line "pleasant."
done
OPT_BoldSortOf::
_OPT_BoldSortOfText::
text_start
line "bold, sort of."
done
OPT_Frightening::
_OPT_FrighteningText::
text_start
line "frightening."
done
OPT_SuaveDebonair::
_OPT_SuaveDebonairText::
text_start
line "suave & debonair!"
done
OPT_Powerful::
_OPT_PowerfulText::
text_start
line "powerful."
done
OPT_Exciting::
_OPT_ExcitingText::
text_start
line "exciting."
done
OPT_Groovy::
_OPT_GroovyText::
text_start
line "groovy!"
done
OPT_Inspiring::
_OPT_InspiringText::
text_start
line "inspiring."
done
OPT_Friendly::
_OPT_FriendlyText::
text_start
line "friendly."
done
OPT_HotHotHot::
_OPT_HotHotHotText::
text_start
line "hot, hot, hot!"
done
OPT_Stimulating::
_OPT_StimulatingText::
text_start
line "stimulating."
done
OPT_Guarded::
_OPT_GuardedText::
text_start
line "guarded."
done
OPT_Lovely::
_OPT_LovelyText::
text_start
line "lovely."
done
OPT_Speedy::
_OPT_SpeedyText::
text_start
line "speedy."
done
@@ -862,82 +867,82 @@ _PnP_Text4::
text_end ; unused
_PnP_cute::
_PnP_CuteText::
text_start
line "is cute."
done
_PnP_lazy::
_PnP_LazyText::
text_start
line "is sort of lazy."
done
_PnP_happy::
_PnP_HappyText::
text_start
line "is always happy."
done
_PnP_noisy::
_PnP_NoisyText::
text_start
line "is quite noisy."
done
_PnP_precocious::
_PnP_PrecociousText::
text_start
line "is precocious."
done
_PnP_bold::
_PnP_BoldText::
text_start
line "is somewhat bold."
done
_PnP_picky::
_PnP_PickyText::
text_start
line "is too picky!"
done
_PnP_sortofok::
_PnP_SortOfOKText::
text_start
line "is sort of OK."
done
_PnP_soso::
_PnP_SoSoText::
text_start
line "is just so-so."
done
_PnP_great::
_PnP_GreatText::
text_start
line "is actually great."
done
_PnP_mytype::
_PnP_MyTypeText::
text_start
line "is just my type."
done
_PnP_cool::
_PnP_CoolText::
text_start
line "is so cool, no?"
done
_PnP_inspiring::
_PnP_InspiringText::
text_start
line "is inspiring!"
done
_PnP_weird::
_PnP_WeirdText::
text_start
line "is kind of weird."
done
_PnP_rightforme::
_PnP_RightForMeText::
text_start
line "is right for me?"
done
_PnP_odd::
_PnP_OddText::
text_start
line "is definitely odd!"
done
@@ -1098,7 +1103,7 @@ _BuenaOffTheAirText::
line ""
done
Text_EnemyWithdrew::
_EnemyWithdrewText::
text "<ENEMY>"
line "withdrew"
cont "@"
@@ -1106,7 +1111,7 @@ Text_EnemyWithdrew::
text "!"
prompt
Text_EnemyUsedOn::
_EnemyUsedOnText::
text "<ENEMY>"
line "used @"
text_ram wMonOrItemNameBuffer
@@ -1280,17 +1285,17 @@ UnknownText_0x1bd2a0::
line "VOLTORBBADGE!"
done
UnknownText_0x1bd2bc::
_AskFloorElevatorText::
text "Which floor?"
done
UnknownText_0x1bd2ca::
_BugCatchingContestTimeUpText::
text "ANNOUNCER: BEEEP!"
para "Time's up!"
done
UnknownText_0x1bd2e7::
_BugCatchingContestIsOverText::
text "ANNOUNCER: The"
line "Contest is over!"
done
@@ -1352,12 +1357,12 @@ _NoCoinCaseText::
line "COIN CASE."
prompt
UnknownText_0x1bd407::
_NPCTradeCableText::
text "OK, connect the"
line "Game Link Cable."
prompt
UnknownText_0x1bd429::
Text_NPCTraded::
text "<PLAYER> traded"
line "@"
text_ram wMonOrItemNameBuffer
@@ -1367,7 +1372,7 @@ UnknownText_0x1bd429::
text ".@"
text_end
UnknownText_0x1bd445::
_NPCTradeFanfareText::
sound_dex_fanfare_80_109
text_pause
text_end
@@ -1408,7 +1413,7 @@ _NPCTradeCompleteText1::
cont "Thanks!"
done
_NPCTradeAFterText1::
_NPCTradeAfterText1::
text "Hi, how's my old"
line "@"
text_ram wStringBuffer2
@@ -1571,7 +1576,7 @@ _MomLeavingText3::
para "Now, go on!"
done
_MomVisitingText1::
_MomIsThisAboutYourMoneyText::
text "Hi! Welcome home!"
line "You're trying very"
cont "hard, I see."
@@ -1583,47 +1588,47 @@ _MomVisitingText1::
line "your money?"
done
_MomVisitingText2::
_MomBankWhatDoYouWantToDoText::
text "What do you want"
line "to do?"
done
_MomVisitingText3::
_MomStoreMoneyText::
text "How much do you"
line "want to save?"
done
_MomVisitingText4::
_MomTakeMoneyText::
text "How much do you"
line "want to take?"
done
_MomVisitingText5::
_MomSaveMoneyText::
text "Do you want to"
line "save some money?"
done
_MomVisitingText6::
_MomHaventSavedThatMuchText::
text "You haven't saved"
line "that much."
prompt
_MomVisitingText7::
_MomNotEnoughRoomInWalletText::
text "You can't take"
line "that much."
prompt
_MomVisitingText8::
_MomInsufficientFundsInWalletText::
text "You don't have"
line "that much."
prompt
_MomVisitingText9::
_MomNotEnoughRoomInBankText::
text "You can't save"
line "that much."
prompt
_MomVisitingText10::
_MomStartSavingMoneyText::
text "OK, I'll save your"
line "money. Trust me!"
@@ -1631,17 +1636,17 @@ _MomVisitingText10::
line "with it!"
done
_MomVisitingText11::
_MomStoredMoneyText::
text "Your money's safe"
line "here! Get going!"
done
_MomVisitingText12::
_MomTakenMoneyText::
text "<PLAYER>, don't"
line "give up!"
done
_MomVisitingText13::
_MomJustDoWhatYouCanText::
text "Just do what"
line "you can."
done
@@ -1712,7 +1717,7 @@ _OnlyOneMonText::
line "just one #MON."
prompt
_CantRaiseEggText::
_CantAcceptEggText::
text "Sorry, but I can't"
line "accept an EGG."
prompt
@@ -1796,7 +1801,7 @@ _HaveNoRoomText::
line "for it."
prompt
_DCNotEnoughMoneyText::
_NotEnoughMoneyText::
text "You don't have"
line "enough money."
prompt
@@ -1842,7 +1847,7 @@ _TakeGoodCareOfEggText::
line "it."
done
_RefuseEggText::
_IllKeepItThanksText::
text "Well then, I'll"
line "keep it. Thanks!"
done
@@ -1859,7 +1864,7 @@ _WhichMonPhotoText::
cont "graph?"
prompt
_HoldOnText::
_HoldStillText::
text "All righty. Hold"
line "still for a bit."
prompt