#641 fixes and additions. (#646)

Name a lot of text labels according to our conventions
This commit is contained in:
mid-kid
2019-10-20 22:24:17 +00:00
committed by Rangi
parent 3fc2ba41f7
commit e3e0bcd653
203 changed files with 4077 additions and 4598 deletions

View File

@@ -110,10 +110,10 @@ CheckForLuckyNumberWinners:
ld a, [wCurPartySpecies]
ld [wNamedObjectIndexBuffer], a
call GetPokemonName
ld hl, .FoundPartymonText
ld hl, .LuckyNumberMatchPartyText
pop af
jr z, .print
ld hl, .FoundBoxmonText
ld hl, .LuckyNumberMatchPCText
.print
jp PrintText
@@ -206,14 +206,12 @@ CheckForLuckyNumberWinners:
dba sBox13
dba sBox14
.FoundPartymonText:
; Congratulations! We have a match with the ID number of @ in your party.
text_far UnknownText_0x1c1261
.LuckyNumberMatchPartyText:
text_far _LuckyNumberMatchPartyText
text_end
.FoundBoxmonText:
; Congratulations! We have a match with the ID number of @ in your PC BOX.
text_far UnknownText_0x1c12ae
.LuckyNumberMatchPCText:
text_far _LuckyNumberMatchPCText
text_end
PrintTodaysLuckyNumber: