Name a lot of text labels according to our conventions
This commit is contained in:
@@ -218,7 +218,7 @@ PokeBallEffect:
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ld hl, wOptions
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res NO_TEXT_SCROLL, [hl]
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ld hl, UsedItemText
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ld hl, ItemUsedText
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call PrintText
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ld a, [wEnemyMonCatchRate]
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@@ -399,16 +399,16 @@ PokeBallEffect:
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jr nz, .caught
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ld a, [wBuffer2]
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cp $1
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ld hl, Text_NoShake
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ld hl, BallBrokeFreeText
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jp z, .shake_and_break_free
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cp $2
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ld hl, Text_OneShake
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ld hl, BallAppearedCaughtText
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jp z, .shake_and_break_free
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cp $3
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ld hl, Text_TwoShakes
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ld hl, BallAlmostHadItText
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jp z, .shake_and_break_free
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cp $4
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ld hl, Text_ThreeShakes
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ld hl, BallSoCloseText
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jp z, .shake_and_break_free
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.caught
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@@ -517,7 +517,7 @@ PokeBallEffect:
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call CheckReceivedDex
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jr z, .skip_pokedex
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ld hl, Text_AddedToPokedex
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ld hl, NewDexDataText
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call PrintText
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call ClearSprites
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@@ -562,7 +562,7 @@ PokeBallEffect:
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ld [hl], a
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.SkipPartyMonFriendBall:
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ld hl, Text_AskNicknameNewlyCaughtMon
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ld hl, AskGiveNicknameText
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call PrintText
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ld a, [wCurPartySpecies]
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@@ -622,7 +622,7 @@ PokeBallEffect:
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.SkipBoxMonFriendBall:
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call CloseSRAM
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ld hl, Text_AskNicknameNewlyCaughtMon
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ld hl, AskGiveNicknameText
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call PrintText
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ld a, [wCurPartySpecies]
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@@ -665,7 +665,7 @@ PokeBallEffect:
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call CloseSRAM
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ld hl, Text_SentToBillsPC
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ld hl, BallSentToPCText
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call PrintText
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call RotateThreePalettesRight
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@@ -1061,39 +1061,33 @@ LevelBallMultiplier:
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; These two texts were carried over from gen 1.
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; They are not used in gen 2, and are dummied out.
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Text_RBY_CatchMarowak:
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; It dodged the thrown BALL! This #MON can't be caught!
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text_far UnknownText_0x1c5a5a
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BallDodgedText:
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text_far _BallDodgedText
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text_end
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Text_RBY_NoShake:
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; You missed the #MON!
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text_far UnknownText_0x1c5a90
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BallMissedText:
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text_far _BallMissedText
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text_end
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Text_NoShake:
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; Oh no! The #MON broke free!
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text_far UnknownText_0x1c5aa6
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BallBrokeFreeText:
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text_far _BallBrokeFreeText
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text_end
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Text_OneShake:
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; Aww! It appeared to be caught!
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text_far UnknownText_0x1c5ac3
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BallAppearedCaughtText:
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text_far _BallAppearedCaughtText
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text_end
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Text_TwoShakes:
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; Aargh! Almost had it!
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text_far UnknownText_0x1c5ae3
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BallAlmostHadItText:
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text_far _BallAlmostHadItText
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text_end
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Text_ThreeShakes:
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; Shoot! It was so close too!
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text_far UnknownText_0x1c5afa
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BallSoCloseText:
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text_far _BallSoCloseText
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text_end
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Text_GotchaMonWasCaught:
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; Gotcha! @ was caught!@ @
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text_far UnknownText_0x1c5b17
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text_far Text_BallCaught
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text_asm
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call WaitSFX
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push bc
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@@ -1103,27 +1097,23 @@ Text_GotchaMonWasCaught:
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ld de, MUSIC_CAPTURE
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call PlayMusic
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pop bc
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ld hl, TextJump_Waitbutton
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ld hl, WaitButtonText
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ret
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TextJump_Waitbutton:
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; @
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text_far Text_Waitbutton_2
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WaitButtonText:
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text_far _WaitButtonText
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text_end
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Text_SentToBillsPC:
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; was sent to BILL's PC.
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text_far UnknownText_0x1c5b38
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BallSentToPCText:
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text_far _BallSentToPCText
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text_end
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Text_AddedToPokedex:
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; 's data was newly added to the #DEX.@ @
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text_far UnknownText_0x1c5b53
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NewDexDataText:
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text_far _NewDexDataText
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text_end
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Text_AskNicknameNewlyCaughtMon:
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; Give a nickname to @ ?
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text_far UnknownText_0x1c5b7f
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AskGiveNicknameText:
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text_far _AskGiveNicknameText
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text_end
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ReturnToBattle_UseBall:
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@@ -1204,7 +1194,7 @@ VitaminEffect:
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call Play_SFX_FULL_HEAL
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ld hl, Text_StatRose
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ld hl, ItemStatRoseText
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call PrintText
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ld c, HAPPINESS_USEDITEM
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@@ -1213,7 +1203,7 @@ VitaminEffect:
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jp UseDisposableItem
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NoEffectMessage:
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ld hl, WontHaveAnyEffectText
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ld hl, ItemWontHaveEffectText
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call PrintText
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jp ClearPalettes
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@@ -1232,9 +1222,8 @@ RareCandy_StatBooster_ExitMenu:
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ld [wItemEffectSucceeded], a
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jp ClearPalettes
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Text_StatRose:
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; 's @ rose.
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text_far UnknownText_0x1c5b9a
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ItemStatRoseText:
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text_far _ItemStatRoseText
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text_end
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StatStrings:
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@@ -2055,14 +2044,13 @@ Softboiled_MilkDrinkFunction:
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.cant_use
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push bc
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ld hl, .Text_CantBeUsed
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ld hl, .ItemCantUseOnMonText
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call MenuTextboxBackup
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pop bc
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jr .loop
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.Text_CantBeUsed:
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; That can't be used on this #MON.
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text_far UnknownText_0x1c5bac
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.ItemCantUseOnMonText:
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text_far _ItemCantUseOnMonText
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text_end
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EscapeRopeEffect:
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@@ -2089,16 +2077,15 @@ RepelEffect:
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UseRepel:
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ld a, [wRepelEffect]
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and a
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ld hl, TextJump_RepelUsedEarlierIsStillInEffect
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ld hl, RepelUsedEarlierIsStillInEffectText
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jp nz, PrintText
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ld a, b
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ld [wRepelEffect], a
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jp UseItemText
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TextJump_RepelUsedEarlierIsStillInEffect:
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; The REPEL used earlier is still in effect.
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text_far Text_RepelUsedEarlierIsStillInEffect
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RepelUsedEarlierIsStillInEffectText:
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text_far _RepelUsedEarlierIsStillInEffectText
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text_end
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XAccuracyEffect:
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@@ -2205,7 +2192,7 @@ PokeFluteEffect:
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ld a, [wd002]
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and a
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ld hl, .CatchyTune
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ld hl, .PlayedFluteText
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jp z, PrintText
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ld hl, .PlayedTheFlute
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call PrintText
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@@ -2214,7 +2201,7 @@ PokeFluteEffect:
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and 1 << DANGER_ON_F
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jr nz, .dummy2
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.dummy2
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ld hl, .AllSleepingMonWokeUp
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ld hl, .FluteWakeUpText
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jp PrintText
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.CureSleep:
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@@ -2237,19 +2224,17 @@ PokeFluteEffect:
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jr nz, .loop
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ret
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.CatchyTune:
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; Played the # FLUTE. Now, that's a catchy tune!
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text_far UnknownText_0x1c5bf9
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.PlayedFluteText:
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text_far _PlayedFluteText
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text_end
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.AllSleepingMonWokeUp:
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; All sleeping #MON woke up.
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text_far UnknownText_0x1c5c28
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.FluteWakeUpText:
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text_far _FluteWakeUpText
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text_end
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.PlayedTheFlute:
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; played the # FLUTE.@ @
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text_far UnknownText_0x1c5c44
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text_far Text_PlayedPokeFlute
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text_asm
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ld a, [wBattleMode]
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and a
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@@ -2265,19 +2250,19 @@ PokeFluteEffect:
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jp PokeFluteTerminatorCharacter
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BlueCardEffect:
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ld hl, .bluecardtext
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ld hl, .BlueCardBalanceText
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jp MenuTextboxWaitButton
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.bluecardtext
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text_far UnknownText_0x1c5c5e
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.BlueCardBalanceText:
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text_far _BlueCardBalanceText
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text_end
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CoinCaseEffect:
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ld hl, .coincasetext
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ld hl, .CoinCaseCountText
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jp MenuTextboxWaitButton
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.coincasetext
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text_far UnknownText_0x1c5c7b
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.CoinCaseCountText:
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text_far _CoinCaseCountText
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text_end
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OldRodEffect:
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@@ -2317,11 +2302,11 @@ RestorePPEffect:
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cp ELIXER
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jp z, Elixer_RestorePPofAllMoves
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ld hl, TextJump_RaiseThePPOfWhichMove
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ld hl, RaiseThePPOfWhichMoveText
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ld a, [wd002]
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cp PP_UP
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jr z, .ppup
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ld hl, TextJump_RestoreThePPOfWhichMove
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ld hl, RestoreThePPOfWhichMoveText
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.ppup
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call PrintText
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@@ -2365,7 +2350,7 @@ RestorePPEffect:
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.CantUsePPUpOnSketch:
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.pp_is_maxed_out
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ld hl, TextJump_PPIsMaxedOut
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ld hl, PPIsMaxedOutText
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call PrintText
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jr .loop2
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@@ -2378,7 +2363,7 @@ RestorePPEffect:
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call ApplyPPUp
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call Play_SFX_FULL_HEAL
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ld hl, TextJump_PPsIncreased
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ld hl, PPsIncreasedText
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call PrintText
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FinishPPRestore:
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@@ -2401,7 +2386,7 @@ BattleRestorePP:
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.not_in_battle
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call Play_SFX_FULL_HEAL
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ld hl, UnknownText_0xf739
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ld hl, PPRestoredText
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call PrintText
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jr FinishPPRestore
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@@ -2530,29 +2515,24 @@ RestorePP:
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xor a
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ret
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TextJump_RaiseThePPOfWhichMove:
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; Raise the PP of which move?
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text_far Text_RaiseThePPOfWhichMove
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RaiseThePPOfWhichMoveText:
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text_far _RaiseThePPOfWhichMoveText
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text_end
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TextJump_RestoreThePPOfWhichMove:
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; Restore the PP of which move?
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text_far Text_RestoreThePPOfWhichMove
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RestoreThePPOfWhichMoveText:
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text_far _RestoreThePPOfWhichMoveText
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text_end
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TextJump_PPIsMaxedOut:
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; 's PP is maxed out.
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text_far Text_PPIsMaxedOut
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PPIsMaxedOutText:
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text_far _PPIsMaxedOutText
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text_end
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TextJump_PPsIncreased:
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; 's PP increased.
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text_far Text_PPsIncreased
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PPsIncreasedText:
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text_far _PPsIncreasedText
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text_end
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UnknownText_0xf739:
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; PP was restored.
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text_far UnknownText_0x1c5cf1
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PPRestoredText:
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text_far _PPRestoredText
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text_end
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SquirtbottleEffect:
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@@ -2584,14 +2564,13 @@ GorgeousBoxEffect:
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OpenBox:
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farcall SetSpecificDecorationFlag
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ld hl, .text
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ld hl, .SentTrophyHomeText
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call PrintText
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jp UseDisposableItem
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.text
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; There was a trophy inside!
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text_far UnknownText_0x1c5d03
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.SentTrophyHomeText:
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text_far _SentTrophyHomeText
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text_end
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NoEffect:
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@@ -2605,7 +2584,7 @@ Play_SFX_FULL_HEAL:
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ret
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UseItemText:
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ld hl, UsedItemText
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ld hl, ItemUsedText
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call PrintText
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call Play_SFX_FULL_HEAL
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call WaitPressAorB_BlinkCursor
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@@ -2627,14 +2606,14 @@ UseBallInTrainerBattle:
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ldh [hBattleTurn], a
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ld [wNumHits], a
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predef PlayBattleAnim
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ld hl, BlockedTheBallText
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ld hl, BallBlockedText
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call PrintText
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ld hl, DontBeAThiefText
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ld hl, BallDontBeAThiefText
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call PrintText
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jr UseDisposableItem
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WontHaveAnyEffect_NotUsedMessage:
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ld hl, WontHaveAnyEffectText
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ld hl, ItemWontHaveEffectText
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call PrintText
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; Item wasn't used.
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@@ -2643,11 +2622,11 @@ WontHaveAnyEffect_NotUsedMessage:
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ret
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LooksBitterMessage:
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ld hl, LooksBitterText
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ld hl, ItemLooksBitterText
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jp PrintText
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Ball_BoxIsFullMessage:
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ld hl, Ball_BoxIsFullText
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ld hl, BallBoxFullText
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call PrintText
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; Item wasn't used.
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@@ -2656,27 +2635,27 @@ Ball_BoxIsFullMessage:
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ret
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CantUseOnEggMessage:
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ld hl, CantUseOnEggText
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ld hl, ItemCantUseOnEggText
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jr CantUseItemMessage
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IsntTheTimeMessage:
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ld hl, IsntTheTimeText
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ld hl, ItemOakWarningText
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jr CantUseItemMessage
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WontHaveAnyEffectMessage:
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ld hl, WontHaveAnyEffectText
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ld hl, ItemWontHaveEffectText
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jr CantUseItemMessage
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BelongsToSomeoneElseMessage:
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ld hl, BelongsToSomeoneElseText
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ld hl, ItemBelongsToSomeoneElseText
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jr CantUseItemMessage
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CyclingIsntAllowedMessage:
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ld hl, CyclingIsntAllowedText
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ld hl, NoCyclingText
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jr CantUseItemMessage
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CantGetOnYourBikeMessage:
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ld hl, CantGetOnYourBikeText
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ld hl, ItemCantGetOnText
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CantUseItemMessage:
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; Item couldn't be used.
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@@ -2684,69 +2663,56 @@ CantUseItemMessage:
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ld [wItemEffectSucceeded], a
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jp PrintText
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LooksBitterText:
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; It looks bitter…
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text_far UnknownText_0x1c5d3e
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ItemLooksBitterText:
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text_far _ItemLooksBitterText
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text_end
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CantUseOnEggText:
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; That can't be used on an EGG.
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text_far UnknownText_0x1c5d50
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ItemCantUseOnEggText:
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text_far _ItemCantUseOnEggText
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text_end
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IsntTheTimeText:
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; OAK: ! This isn't the time to use that!
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text_far UnknownText_0x1c5d6e
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ItemOakWarningText:
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text_far _ItemOakWarningText
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text_end
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BelongsToSomeoneElseText:
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; That belongs to someone else!
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text_far UnknownText_0x1c5d97
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ItemBelongsToSomeoneElseText:
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text_far _ItemBelongsToSomeoneElseText
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text_end
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WontHaveAnyEffectText:
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; It won't have any effect.
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text_far UnknownText_0x1c5db6
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ItemWontHaveEffectText:
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text_far _ItemWontHaveEffectText
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text_end
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BlockedTheBallText:
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; The trainer blocked the BALL!
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text_far UnknownText_0x1c5dd0
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BallBlockedText:
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text_far _BallBlockedText
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text_end
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DontBeAThiefText:
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; Don't be a thief!
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text_far UnknownText_0x1c5def
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||||
BallDontBeAThiefText:
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text_far _BallDontBeAThiefText
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text_end
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||||
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CyclingIsntAllowedText:
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||||
; Cycling isn't allowed here.
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text_far UnknownText_0x1c5e01
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||||
NoCyclingText:
|
||||
text_far _NoCyclingText
|
||||
text_end
|
||||
|
||||
CantGetOnYourBikeText:
|
||||
; Can't get on your @ now.
|
||||
text_far UnknownText_0x1c5e1d
|
||||
ItemCantGetOnText:
|
||||
text_far _ItemCantGetOnText
|
||||
text_end
|
||||
|
||||
Ball_BoxIsFullText:
|
||||
; The #MON BOX is full. That can't be used now.
|
||||
text_far UnknownText_0x1c5e3a
|
||||
BallBoxFullText:
|
||||
text_far _BallBoxFullText
|
||||
text_end
|
||||
|
||||
UsedItemText:
|
||||
; used the@ .
|
||||
text_far UnknownText_0x1c5e68
|
||||
ItemUsedText:
|
||||
text_far _ItemUsedText
|
||||
text_end
|
||||
|
||||
GotOnTheItemText:
|
||||
; got on the@ .
|
||||
text_far UnknownText_0x1c5e7b
|
||||
ItemGotOnText:
|
||||
text_far _ItemGotOnText
|
||||
text_end
|
||||
|
||||
GotOffTheItemText:
|
||||
; got off@ the @ .
|
||||
text_far UnknownText_0x1c5e90
|
||||
ItemGotOffText:
|
||||
text_far _ItemGotOffText
|
||||
text_end
|
||||
|
||||
ApplyPPUp:
|
||||
|
Reference in New Issue
Block a user