Name a lot of text labels according to our conventions
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@@ -475,7 +475,7 @@ Gen2ToGen2LinkComms:
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jp InitTradeMenuDisplay
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LinkTimeout:
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ld de, .TooMuchTimeHasElapsed
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ld de, .LinkTimeoutText
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ld b, 10
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.loop
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call DelayFrame
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@@ -505,9 +505,8 @@ LinkTimeout:
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call WaitBGMap2
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ret
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.TooMuchTimeHasElapsed:
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; Too much time has elapsed. Please try again.
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text_far UnknownText_0x1c4183
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.LinkTimeoutText:
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text_far _LinkTimeoutText
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text_end
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ExchangeBytes:
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@@ -1446,7 +1445,7 @@ Function28926:
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ld c, 18
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call LinkTextboxAtHL
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farcall Link_WaitBGMap
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ld hl, .Text_CantTradeLastMon
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ld hl, .LinkTradeCantBattleText
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bccoord 1, 14
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call PlaceHLTextAtBC
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jr .cancel_trade
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@@ -1468,7 +1467,7 @@ Function28926:
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ld c, 18
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call LinkTextboxAtHL
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farcall Link_WaitBGMap
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ld hl, .Text_Abnormal
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ld hl, .LinkAbnormalMonText
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bccoord 1, 14
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call PlaceHLTextAtBC
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@@ -1487,17 +1486,15 @@ Function28926:
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call DelayFrames
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jp InitTradeMenuDisplay
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.Text_CantTradeLastMon:
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; If you trade that #MON, you won't be able to battle.
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text_far UnknownText_0x1c41b1
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.LinkTradeCantBattleText:
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text_far _LinkTradeCantBattleText
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text_end
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.String_Stats_Trade:
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db "STATS TRADE@"
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.Text_Abnormal:
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; Your friend's @ appears to be abnormal!
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text_far UnknownText_0x1c41e6
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.LinkAbnormalMonText:
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text_far _LinkAbnormalMonText
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text_end
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Function28ac9:
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@@ -1633,7 +1630,7 @@ LinkTrade:
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ld a, [hl]
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ld [wNamedObjectIndexBuffer], a
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call GetPokemonName
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ld hl, UnknownText_0x28eb8
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ld hl, LinkAskTradeForText
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bccoord 1, 14
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call PlaceHLTextAtBC
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call LoadStandardMenuHeader
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@@ -1948,9 +1945,8 @@ String28eab:
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db "TRADE"
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next "CANCEL@"
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UnknownText_0x28eb8:
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; Trade @ for @ ?
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text_far UnknownText_0x1c4212
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LinkAskTradeForText:
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text_far _LinkAskTradeForText
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text_end
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String28ebd:
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