Name a lot of text labels according to our conventions
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@@ -27,7 +27,7 @@ InitGender:
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call LoadGenderScreenLightBlueTile
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call WaitBGMap2
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call SetPalettes
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ld hl, TextJump_AreYouABoyOrAreYouAGirl
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ld hl, AreYouABoyOrAreYouAGirlText
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call PrintText
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ld hl, .MenuHeader
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call LoadMenuHeader
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@@ -53,9 +53,8 @@ InitGender:
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db "Boy@"
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db "Girl@"
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TextJump_AreYouABoyOrAreYouAGirl:
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; Are you a boy? Or are you a girl?
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text_far Text_AreYouABoyOrAreYouAGirl
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AreYouABoyOrAreYouAGirlText:
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text_far _AreYouABoyOrAreYouAGirlText
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text_end
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InitGenderScreen:
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