Name a lot of text labels according to our conventions
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@@ -319,7 +319,7 @@ HatchEggs:
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ld d, h
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ld e, l
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push de
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ld hl, .Text_NicknameHatchling
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ld hl, .BreedAskNicknameText
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call PrintText
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call YesNoBox
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pop de
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@@ -356,7 +356,7 @@ HatchEggs:
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.Text_HatchEgg:
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; Huh? @ @
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text_far UnknownText_0x1c0db0
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text_far Text_BreedHuh
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text_asm
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ld hl, wVramState
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res 0, [hl]
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@@ -366,29 +366,26 @@ HatchEggs:
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ld a, [wCurPartySpecies]
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push af
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call EggHatch_AnimationSequence
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ld hl, .ClearTextbox
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ld hl, .BreedClearboxText
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call PrintText
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pop af
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ld [wCurPartySpecies], a
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pop bc
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pop de
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pop hl
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ld hl, .CameOutOfItsEgg
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ld hl, .BreedEggHatchText
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ret
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.ClearTextbox:
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;
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text_far UnknownText_0x1c0db8
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.BreedClearboxText:
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text_far _BreedClearboxText
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text_end
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.CameOutOfItsEgg:
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; came out of its EGG!@ @
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text_far UnknownText_0x1c0dba
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.BreedEggHatchText:
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text_far _BreedEggHatchText
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text_end
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.Text_NicknameHatchling:
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; Give a nickname to @ ?
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text_far UnknownText_0x1c0dd8
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.BreedAskNicknameText:
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text_far _BreedAskNicknameText
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text_end
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InitEggMoves:
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@@ -865,7 +862,7 @@ Hatch_ShellFragmentLoop:
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ret
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DayCareMon1:
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ld hl, DayCareMon1Text
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ld hl, LeftWithDayCareManText
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call PrintText
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ld a, [wBreedMon1Species]
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call PlayMonCry
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@@ -878,7 +875,7 @@ DayCareMon1:
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jp PrintText
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DayCareMon2:
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ld hl, DayCareMon2Text
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ld hl, LeftWithDayCareLadyText
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call PrintText
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ld a, [wBreedMon2Species]
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call PlayMonCry
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@@ -893,14 +890,12 @@ DayCareMon2:
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DayCareMonCursor:
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jp WaitPressAorB_BlinkCursor
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DayCareMon2Text:
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; It's @ that was left with the DAY-CARE LADY.
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text_far UnknownText_0x1c0df3
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LeftWithDayCareLadyText:
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text_far _LeftWithDayCareLadyText
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text_end
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DayCareMon1Text:
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; It's @ that was left with the DAY-CARE MAN.
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text_far UnknownText_0x1c0e24
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LeftWithDayCareManText:
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text_far _LeftWithDayCareManText
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text_end
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DayCareMonCompatibilityText:
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@@ -911,46 +906,41 @@ DayCareMonCompatibilityText:
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call CheckBreedmonCompatibility
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pop bc
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ld a, [wBreedingCompatibility]
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ld hl, .AllAlone
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ld hl, .BreedBrimmingWithEnergyText
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cp -1
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jr z, .done
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ld hl, .Incompatible
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ld hl, .BreedNoInterestText
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and a
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jr z, .done
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ld hl, .HighCompatibility
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ld hl, .BreedAppearsToCareForText
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cp 230
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jr nc, .done
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cp 70
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ld hl, .ModerateCompatibility
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ld hl, .BreedFriendlyText
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jr nc, .done
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ld hl, .SlightCompatibility
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ld hl, .BreedShowsInterestText
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.done
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ret
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.AllAlone:
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; It's brimming with energy.
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text_far UnknownText_0x1c0e54
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.BreedBrimmingWithEnergyText:
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text_far _BreedBrimmingWithEnergyText
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text_end
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.Incompatible:
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; It has no interest in @ .
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text_far UnknownText_0x1c0e6f
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.BreedNoInterestText:
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text_far _BreedNoInterestText
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text_end
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.HighCompatibility:
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; It appears to care for @ .
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text_far UnknownText_0x1c0e8d
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.BreedAppearsToCareForText:
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text_far _BreedAppearsToCareForText
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text_end
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.ModerateCompatibility:
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; It's friendly with @ .
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text_far UnknownText_0x1c0eac
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.BreedFriendlyText:
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text_far _BreedFriendlyText
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text_end
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.SlightCompatibility:
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; It shows interest in @ .
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text_far UnknownText_0x1c0ec6
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.BreedShowsInterestText:
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text_far _BreedShowsInterestText
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text_end
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Unreferenced_DayCareMonPrintEmptyString:
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