Generate Unown sprite palette based on all front+back sprites (#1146)
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12
Makefile
12
Makefile
@@ -225,10 +225,14 @@ gfx/trainers/%.2bpp: gfx/trainers/%.png gfx/trainers/%.gbcpal
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gfx/pokemon/egg/front.2bpp: gfx/pokemon/egg/front.png gfx/pokemon/egg/front.gbcpal
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gfx/pokemon/egg/front.2bpp: gfx/pokemon/egg/front.png gfx/pokemon/egg/front.gbcpal
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gfx/pokemon/egg/front.2bpp: rgbgfx += --colors gbc:$(word 2,$^)
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gfx/pokemon/egg/front.2bpp: rgbgfx += --colors gbc:$(word 2,$^)
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# Unown letters share one normal.pal, so they don't already build each normal.gbcpal
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# Unown letters share one normal.gbcpal
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$(foreach png, $(wildcard gfx/pokemon/unown_*/front.png),\
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unown_pngs := $(wildcard gfx/pokemon/unown_*/front.png) $(wildcard gfx/pokemon/unown_*/back.png)
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$(eval $(png:.png=.2bpp): $(png) $(png:front.png=normal.gbcpal)))
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$(foreach png, $(unown_pngs),\
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gfx/pokemon/unown_%/front.2bpp: rgbgfx += --colors gbc:$(@:front.2bpp=normal.gbcpal)
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$(eval $(png:.png=.2bpp): $(png) gfx/pokemon/unown/normal.gbcpal))
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gfx/pokemon/unown_%/back.2bpp: rgbgfx += --colors gbc:$(word 2,$^)
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gfx/pokemon/unown_%/front.2bpp: rgbgfx += --colors gbc:$(word 2,$^)
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gfx/pokemon/unown/normal.gbcpal: $(subst .png,.gbcpal,$(unown_pngs))
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tools/gbcpal $(tools/gbcpal) $@ $^
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### Misc file-specific graphics rules
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### Misc file-specific graphics rules
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@@ -415,7 +415,7 @@ INCBIN "gfx/pokemon/slowking/normal.gbcpal", middle_colors
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INCLUDE "gfx/pokemon/slowking/shiny.pal"
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INCLUDE "gfx/pokemon/slowking/shiny.pal"
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INCBIN "gfx/pokemon/misdreavus/normal.gbcpal", middle_colors
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INCBIN "gfx/pokemon/misdreavus/normal.gbcpal", middle_colors
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INCLUDE "gfx/pokemon/misdreavus/shiny.pal"
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INCLUDE "gfx/pokemon/misdreavus/shiny.pal"
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INCLUDE "gfx/pokemon/unown/normal.pal" ; not normal.gbcpal
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INCBIN "gfx/pokemon/unown/normal.gbcpal", middle_colors
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INCLUDE "gfx/pokemon/unown/shiny.pal"
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INCLUDE "gfx/pokemon/unown/shiny.pal"
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INCBIN "gfx/pokemon/wobbuffet/normal.gbcpal", middle_colors
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INCBIN "gfx/pokemon/wobbuffet/normal.gbcpal", middle_colors
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INCLUDE "gfx/pokemon/wobbuffet/shiny.pal"
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INCLUDE "gfx/pokemon/wobbuffet/shiny.pal"
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