Identify more WRAM labels, and start a <X>_DummyFunction label convention
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@@ -183,7 +183,7 @@ BattleTowerBattle:
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call _BattleTowerBattle
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ret
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DummySpecial_17021d:
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UnusedBattleTowerDummySpecial1:
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ret
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InitBattleTowerChallengeRAM:
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@@ -1008,11 +1008,11 @@ BattleTowerAction_SetExplanationRead:
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BattleTowerAction_SetByteToQuickSaveChallenge:
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ld c, BATTLETOWER_SAVED_AND_LEFT
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jr asm_17079f
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jr SetBattleTowerChallengeState
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BattleTowerAction_SetByteToCancelChallenge:
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ld c, BATTLETOWER_NO_CHALLENGE
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asm_17079f:
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SetBattleTowerChallengeState:
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ld a, BANK(sBattleTowerChallengeState)
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call OpenSRAM
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ld a, c
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@@ -1447,11 +1447,11 @@ Function1709bb: ; BattleTowerAction $10
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Function170a9c:
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ld c, FALSE
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jr asm_170aa2
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jr Set_s5_aa8d
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Function170aa0:
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ld c, TRUE
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asm_170aa2:
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Set_s5_aa8d:
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ld a, BANK(s5_aa8d)
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call OpenSRAM
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ld a, c
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@@ -1576,7 +1576,7 @@ LoadOpponentTrainerAndPokemonWithOTSprite:
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INCLUDE "data/trainers/sprites.asm"
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DummySpecial_170bd2:
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UnusedBattleTowerDummySpecial2:
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ret
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CheckForBattleTowerRules:
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