Identify more WRAM labels, and start a <X>_DummyFunction label convention
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@@ -465,9 +465,9 @@ FinishContinueFunction:
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xor a
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ld [wDontPlayMapMusicOnReload], a
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ld [wLinkMode], a
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ld hl, wGameTimerPause
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set GAMETIMERPAUSE_TIMER_PAUSED_F, [hl]
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res GAMETIMERPAUSE_MOBILE_7_F, [hl]
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ld hl, wGameTimerPaused
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set GAME_TIMER_PAUSED_F, [hl]
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res GAME_TIMER_MOBILE_F, [hl]
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ld hl, wEnteredMapFromContinue
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set 1, [hl]
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farcall OverworldLoop
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@@ -31,8 +31,8 @@ MainMenu:
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ld b, SCGB_DIPLOMA
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call GetSGBLayout
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call SetPalettes
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ld hl, wGameTimerPause
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res GAMETIMERPAUSE_TIMER_PAUSED_F, [hl]
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ld hl, wGameTimerPaused
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res GAME_TIMER_PAUSED_F, [hl]
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call MainMenu_GetWhichMenu
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ld [wWhichIndexSet], a
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call MainMenu_PrintCurrentTimeAndDay
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