MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440)
This commit is contained in:
@@ -8973,7 +8973,7 @@ BattleCommand_BatonPass: ; 379c9
|
||||
call DelayFrames
|
||||
|
||||
; Transition into switchmon menu
|
||||
call LoadStandardMenuDataHeader
|
||||
call LoadStandardMenuHeader
|
||||
farcall SetUpBattlePartyMenu_NoLoop
|
||||
|
||||
farcall ForcePickSwitchMonInBattle
|
||||
@@ -9048,7 +9048,7 @@ BatonPass_LinkPlayerSwitch: ; 37a67
|
||||
ld a, 1
|
||||
ld [wPlayerAction], a
|
||||
|
||||
call LoadStandardMenuDataHeader
|
||||
call LoadStandardMenuHeader
|
||||
ld hl, LinkBattleSendReceiveAction
|
||||
call CallBattleCore
|
||||
call CloseWindow
|
||||
@@ -9065,7 +9065,7 @@ BatonPass_LinkEnemySwitch: ; 37a82
|
||||
and a
|
||||
ret z
|
||||
|
||||
call LoadStandardMenuDataHeader
|
||||
call LoadStandardMenuHeader
|
||||
ld hl, LinkBattleSendReceiveAction
|
||||
call CallBattleCore
|
||||
|
||||
|
Reference in New Issue
Block a user