Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
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@@ -3,7 +3,7 @@ BattleCommand_Encore:
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ld hl, wEnemyMonMoves
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ld de, wEnemyEncoreCount
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ld a, [hBattleTurn]
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ldh a, [hBattleTurn]
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and a
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jr z, .ok
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ld hl, wBattleMonMoves
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@@ -47,7 +47,7 @@ BattleCommand_Encore:
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ld [de], a
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call CheckOpponentWentFirst
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jr nz, .finish_move
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ld a, [hBattleTurn]
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ldh a, [hBattleTurn]
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and a
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jr z, .force_last_enemy_move
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