Use labels instead of constants for HRAM

Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
This commit is contained in:
Rangi
2018-08-25 14:28:22 -04:00
parent 376c64468b
commit eb1e3636bb
243 changed files with 4706 additions and 4661 deletions

View File

@@ -3,7 +3,7 @@ BattleCommand_Encore:
ld hl, wEnemyMonMoves
ld de, wEnemyEncoreCount
ld a, [hBattleTurn]
ldh a, [hBattleTurn]
and a
jr z, .ok
ld hl, wBattleMonMoves
@@ -47,7 +47,7 @@ BattleCommand_Encore:
ld [de], a
call CheckOpponentWentFirst
jr nz, .finish_move
ld a, [hBattleTurn]
ldh a, [hBattleTurn]
and a
jr z, .force_last_enemy_move