Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
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@@ -4,7 +4,7 @@ BattleCommand_FalseSwipe:
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; Makes sure wCurDamage < MonHP
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ld hl, wEnemyMonHP
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ld a, [hBattleTurn]
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ldh a, [hBattleTurn]
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and a
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jr z, .got_hp
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ld hl, wBattleMonHP
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