Use labels instead of constants for HRAM

Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
This commit is contained in:
Rangi
2018-08-25 14:28:22 -04:00
parent 376c64468b
commit eb1e3636bb
243 changed files with 4706 additions and 4661 deletions

View File

@@ -6,7 +6,7 @@ BattleCommand_Spite:
jp nz, .failed
ld bc, PARTYMON_STRUCT_LENGTH ; ????
ld hl, wEnemyMonMoves
ld a, [hBattleTurn]
ldh a, [hBattleTurn]
and a
jr z, .got_moves
ld hl, wBattleMonMoves
@@ -63,7 +63,7 @@ BattleCommand_Spite:
call GetBattleVar
bit SUBSTATUS_TRANSFORMED, a
jr nz, .transformed
ld a, [hBattleTurn]
ldh a, [hBattleTurn]
and a
jr nz, .not_wildmon
ld a, [wBattleMode]