Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
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@@ -1,22 +1,22 @@
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BattleIntroSlidingPics:
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ld a, [rSVBK]
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ldh a, [rSVBK]
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push af
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ld a, BANK(wLYOverrides)
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ld [rSVBK], a
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ldh [rSVBK], a
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call .subfunction1
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ld a, rSCX - $ff00
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ld [hLCDCPointer], a
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ldh [hLCDCPointer], a
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call .subfunction2
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xor a
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ld [hLCDCPointer], a
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ldh [hLCDCPointer], a
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pop af
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ld [rSVBK], a
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ldh [rSVBK], a
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ret
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.subfunction1
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call .subfunction4
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ld a, $90
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ld [hSCX], a
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ldh [hSCX], a
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ld a, %11100100
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call DmgToCgbBGPals
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lb de, %11100100, %11100100
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@@ -31,11 +31,11 @@ BattleIntroSlidingPics:
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.loop1
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push af
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.loop2
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ld a, [rLY]
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ldh a, [rLY]
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cp $60
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jr c, .loop2
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ld a, d
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ld [hSCX], a
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ldh [hSCX], a
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call .subfunction5
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inc e
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inc e
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