Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
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@@ -23,7 +23,7 @@ GetBattleVarAddr::
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; Enemy turn uses the second byte instead.
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; This lets battle variable calls be side-neutral.
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ld a, [hBattleTurn]
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ldh a, [hBattleTurn]
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and a
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jr z, .getvar
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inc hl
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