More Battle Tower map script constants, fewer raw hex values

This commit is contained in:
Remy Oukaour
2018-01-14 19:26:55 -05:00
parent 2ab60fa8a4
commit eb3102200f
19 changed files with 59 additions and 52 deletions

View File

@@ -240,14 +240,14 @@ CMDQUEUE_STONETABLE EQU 2
const BUGCONTEST_BOXED_MON ; 1
const BUGCONTEST_NO_CATCH ; 2
; used by HealMachineAnim
; HealMachineAnim writebyte arguments
; HealMachineAnim.Pointers indexes (see engine/events/heal_machine_anim.asm)
const_def
const HEALMACHINE_POKECENTER ; 0
const HEALMACHINE_ELMS_LAB ; 1
const HEALMACHINE_HALL_OF_FAME ; 2
; used by Special_UnownPuzzle
; Special_UnownPuzzle writebyte arguments
; LoadUnownPuzzlePiecesGFX.LZPointers indexes (see engine/unown_puzzle.asm)
const_def
const UNOWNPUZZLE_KABUTO ; 0
@@ -256,7 +256,7 @@ CMDQUEUE_STONETABLE EQU 2
const UNOWNPUZZLE_HO_OH ; 3
NUM_UNOWN_PUZZLES EQU const_value
; used by Special_DisplayUnownWords
; Special_DisplayUnownWords writebyte arguments
; UnownWalls and MenuDataHeaders_UnownWalls indexes (see data/unown_walls.asm)
const_def
const UNOWNWORDS_ESCAPE ; 0
@@ -264,7 +264,7 @@ NUM_UNOWN_PUZZLES EQU const_value
const UNOWNWORDS_WATER ; 2
const UNOWNWORDS_HO_OH ; 3
; used by Special_MoveTutor
; Special_MoveTutor writebyte arguments
const_value set 1
const MOVETUTOR_FLAMETHROWER ; 1
const MOVETUTOR_THUNDERBOLT ; 2