* more callab/callba macros
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26
main.asm
26
main.asm
@@ -113339,6 +113339,7 @@ Function106095: ; 106095
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jp Function10611d
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; 10609b
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Function10609b: ; 10609b
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ret
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; 10609c (41:609c)
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@@ -113409,7 +113410,13 @@ Function1060df: ; 1060df
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ret
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; 1060e0
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INCBIN "baserom.gbc",$1060e0,$1060fb - $1060e0
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INCBIN "baserom.gbc",$1060e0,$1060e5 - $1060e0
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Function1060e5: ; 1060e5
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ret
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; 1060e6 (41:60e6)
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INCBIN "baserom.gbc",$1060e6,$1060fb - $1060e6
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Function1060fb: ; 1060fb
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@@ -122952,7 +122959,22 @@ INCLUDE "text/phone/extra3.asm"
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SECTION "bank5E",ROMX,BANK[$5E]
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INCBIN "baserom.gbc",$178000,$17801f - $178000
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Function178000:
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ld a, BANK(DrawPlayerHUD)
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ld hl, DrawPlayerHUD
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rst $8 ; ; indirect jump to DrawPlayerHUD (3df58 (f:5f58))
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ld hl, PlayerHPPal ; $cd99
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call SetHPPal
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ld a, BANK(Function3e043)
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ld hl, Function3e043
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rst $8 ; ; indirect jump to Function3e043 (3e043 (f:6043))
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ld hl, EnemyHPPal ; $cd9a
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call SetHPPal
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ld a, BANK(Function3ee27)
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ld hl, Function3ee27
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rst $8 ; ; indirect jump to Function3ee27 (3ee27 (f:6e27))
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ret
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; 17801f (5e:401f)
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; Songs V
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