Route 17-18 Gate and Route 29-46 Gate
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75
maps/Route17Route18Gate.asm
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75
maps/Route17Route18Gate.asm
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@@ -0,0 +1,75 @@
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const_value set 2
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const ROUTE17ROUTE18GATE_OFFICER
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Route17Route18Gate_MapScriptHeader:
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.SceneScripts:
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db 1
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scene_script .DummyScene
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.MapCallbacks:
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db 0
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.DummyScene:
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end
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Route17Route18GateOfficerScript:
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jumptextfaceplayer Route17Route18GateOfficerText
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UnknownScript_0x73611:
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checkitem BICYCLE
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iffalse UnknownScript_0x73617
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end
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UnknownScript_0x73617:
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showemote EMOTE_SHOCK, ROUTE17ROUTE18GATE_OFFICER, 15
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spriteface PLAYER, UP
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opentext
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writetext UnknownText_0x7364d
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waitbutton
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closetext
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applymovement PLAYER, MovementData_0x73629
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end
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MovementData_0x73629:
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step RIGHT
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turn_head LEFT
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step_end
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Route17Route18GateOfficerText:
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text "CYCLING ROAD"
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line "Uphill Starts Here"
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done
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UnknownText_0x7364d:
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text "Hang on! Don't you"
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line "have a BICYCLE?"
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para "The CYCLING ROAD"
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line "is beyond here."
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para "You have to have a"
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line "BICYCLE to go on."
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done
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Route17Route18Gate_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 4
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warp_def 0, 4, 1, ROUTE_17
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warp_def 0, 5, 2, ROUTE_17
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warp_def 9, 4, 1, ROUTE_18
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warp_def 9, 5, 2, ROUTE_18
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.CoordEvents:
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db 2
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coord_event 5, 4, 0, UnknownScript_0x73611
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coord_event 5, 5, 0, UnknownScript_0x73611
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.BGEvents:
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db 0
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.ObjectEvents:
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db 1
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object_event 5, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route17Route18GateOfficerScript, -1
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