Add constants for common map object ids.

This commit is contained in:
yenatch
2015-07-21 23:49:18 -07:00
parent dc620c08ee
commit ec10d9dd6f
85 changed files with 423 additions and 419 deletions

View File

@@ -44,7 +44,7 @@ ElmsLab_PutElmAtLaptop:
return
ElmsLab_AutowalkUpToElm:
applymovement $0, ElmsLab_WalkUpToElmMovement
applymovement PLAYER, ElmsLab_WalkUpToElmMovement
showemote EMOTE_SHOCK, $2, 15
spriteface $2, RIGHT
loadfont
@@ -75,9 +75,9 @@ ElmsLab_ElmGetsEmail:
closetext
loadmovesprites
applymovement $2, ElmsLab_ElmToDefaultPositionMovement1
spriteface $0, UP
spriteface PLAYER, UP
applymovement $2, ElmsLab_ElmToDefaultPositionMovement2
spriteface $0, RIGHT
spriteface PLAYER, RIGHT
loadfont
writetext ElmText_ChooseAPokemon
closetext
@@ -151,7 +151,7 @@ LabTryToLeaveScript:
writetext LabWhereGoingText
closetext
loadmovesprites
applymovement $0, MovementData_0x78f70
applymovement PLAYER, MovementData_0x78f70
end
CyndaquilPokeBallScript:
@@ -181,7 +181,7 @@ CyndaquilPokeBallScript:
loadmovesprites
checkcode VAR_FACING
if_equal $3, ElmDirectionsScript
applymovement $0, AfterCyndaquilMovement
applymovement PLAYER, AfterCyndaquilMovement
jump ElmDirectionsScript
TotodilePokeBallScript:
@@ -209,7 +209,7 @@ TotodilePokeBallScript:
keeptextopen
givepoke TOTODILE, 5, BERRY, 0
loadmovesprites
applymovement $0, AfterTotodileMovement
applymovement PLAYER, AfterTotodileMovement
jump ElmDirectionsScript
ChikoritaPokeBallScript:
@@ -237,7 +237,7 @@ ChikoritaPokeBallScript:
keeptextopen
givepoke CHIKORITA, 5, BERRY, 0
loadmovesprites
applymovement $0, AfterChikoritaMovement
applymovement PLAYER, AfterChikoritaMovement
jump ElmDirectionsScript
DidntChooseStarterScript:
@@ -247,7 +247,7 @@ DidntChooseStarterScript:
end
ElmDirectionsScript:
spriteface $0, UP
spriteface PLAYER, UP
loadfont
writetext ElmDirectionsText1
closetext
@@ -456,14 +456,14 @@ ElmJumpRightScript:
AideScript_WalkPotions1:
applymovement $3, AideWalksRight1
spriteface $0, DOWN
spriteface PLAYER, DOWN
scall AideScript_GivePotions
applymovement $3, AideWalksLeft1
end
AideScript_WalkPotions2:
applymovement $3, AideWalksRight2
spriteface $0, DOWN
spriteface PLAYER, DOWN
scall AideScript_GivePotions
applymovement $3, AideWalksLeft2
end
@@ -481,14 +481,14 @@ AideScript_GivePotions:
AideScript_WalkBalls1:
applymovement $3, AideWalksRight1
spriteface $0, DOWN
spriteface PLAYER, DOWN
scall AideScript_GiveYouBalls
applymovement $3, AideWalksLeft1
end
AideScript_WalkBalls2:
applymovement $3, AideWalksRight2
spriteface $0, DOWN
spriteface PLAYER, DOWN
scall AideScript_GiveYouBalls
applymovement $3, AideWalksLeft2
end
@@ -544,10 +544,10 @@ AideScript_AfterTheft:
end
MeetCopScript2:
applymovement $0, MeetCopScript2_StepLeft
applymovement PLAYER, MeetCopScript2_StepLeft
MeetCopScript:
applymovement $0, MeetCopScript_WalkUp
applymovement PLAYER, MeetCopScript_WalkUp
CopScript:
spriteface $7, LEFT
loadfont