Add constants for common map object ids.
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@@ -448,11 +448,11 @@ UnknownScript_0x6ee42:
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closetext
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loadmovesprites
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pause 20
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showemote EMOTE_SHOCK, $0, 20
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showemote EMOTE_SHOCK, PLAYER, 20
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special Functionc48f
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applymovement $0, MovementData_0x6ef58
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applymovement PLAYER, MovementData_0x6ef58
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pause 30
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spriteface $0, DOWN
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spriteface PLAYER, DOWN
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pause 20
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clearflag ENGINE_HAVE_EXAMINED_GS_BALL
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special Function4989a
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