Add constants for common map object ids.
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@@ -34,7 +34,7 @@ UnknownScript_0x7709a:
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iffalse .NoDancing
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appear $2
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appear $3
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applymovement $0, MovementData_0x77121
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applymovement PLAYER, MovementData_0x77121
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pause 15
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appear $4
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spriteface $2, RIGHT
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