Add constants for common map object ids.

This commit is contained in:
yenatch
2015-07-21 23:49:18 -07:00
parent dc620c08ee
commit ec10d9dd6f
85 changed files with 423 additions and 419 deletions

View File

@@ -30,13 +30,13 @@ UnknownScript_0x1a8016:
writetext UnknownText_0x1a8134
closetext
loadmovesprites
spriteface $0, RIGHT
spriteface PLAYER, RIGHT
applymovement $2, MovementData_0x1a80d4
loadfont
writetext UnknownText_0x1a813e
closetext
loadmovesprites
follow $2, $0
follow $2, PLAYER
applymovement $2, MovementData_0x1a80e0
stopfollow
loadfont
@@ -53,14 +53,14 @@ UnknownScript_0x1a8041:
writetext UnknownText_0x1a8134
closetext
loadmovesprites
spriteface $0, RIGHT
spriteface PLAYER, RIGHT
applymovement $2, MovementData_0x1a80d9
spriteface $0, UP
spriteface PLAYER, UP
loadfont
writetext UnknownText_0x1a813e
closetext
loadmovesprites
follow $2, $0
follow $2, PLAYER
applymovement $2, MovementData_0x1a80e6
stopfollow
loadfont
@@ -115,14 +115,14 @@ SilverScript_0x1a809e:
writetext UnknownText_0x1a82cd
closetext
loadmovesprites
follow $0, $4
applymovement $0, MovementData_0x1a80ed
follow PLAYER, $4
applymovement PLAYER, MovementData_0x1a80ed
stopfollow
pause 5
spriteface $4, DOWN
pause 5
playsound SFX_TACKLE
applymovement $0, MovementData_0x1a80f0
applymovement PLAYER, MovementData_0x1a80f0
applymovement $4, MovementData_0x1a80f5
end