Add constants for common map object ids.
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@@ -43,12 +43,12 @@ UnknownScript_0x5802c:
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UnknownScript_0x58031:
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spriteface $3, UP
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spriteface $0, DOWN
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spriteface PLAYER, DOWN
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jump UnknownScript_0x58044
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UnknownScript_0x5803a:
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spriteface $3, LEFT
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spriteface $0, RIGHT
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spriteface PLAYER, RIGHT
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jump UnknownScript_0x58044
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ScientistScript_0x58043:
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@@ -59,11 +59,11 @@ UnknownScript_0x58044:
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closetext
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loadmovesprites
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playmusic MUSIC_SHOW_ME_AROUND
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follow $3, $0
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follow $3, PLAYER
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applymovement $3, MovementData_0x580ba
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disappear $3
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stopfollow
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applymovement $0, MovementData_0x580c5
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applymovement PLAYER, MovementData_0x580c5
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domaptrigger GROUP_RUINS_OF_ALPH_RESEARCH_CENTER, MAP_RUINS_OF_ALPH_RESEARCH_CENTER, $1
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warpcheck
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end
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