No more -bash000; engine/movement.asm, SPRITEMOVEFN
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@@ -13,7 +13,7 @@ JasmineScript_0x9c12f:
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writetext UnknownText_0x9c1b9
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closetext
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loadmovesprites
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winlosstext UnknownText_0x9c2bb, $0000
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winlosstext UnknownText_0x9c2bb, NONE
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loadtrainer JASMINE, 1
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startbattle
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returnafterbattle
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@@ -212,5 +212,5 @@ OlivineGym_MapEventHeader:
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.PersonEvents:
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db 2
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person_event SPRITE_JASMINE, 3, 5, $6, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, JasmineScript_0x9c12f, EVENT_OLIVINE_GYM_JASMINE
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person_event SPRITE_GYM_GUY, 13, 7, $6, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, OlivineGymGuyScript, -1
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person_event SPRITE_JASMINE, 3, 5, SPRITEMOVEFN_06, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, JasmineScript_0x9c12f, EVENT_OLIVINE_GYM_JASMINE
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person_event SPRITE_GYM_GUY, 13, 7, SPRITEMOVEFN_06, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, OlivineGymGuyScript, -1
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