Harmonize engine/menus with pokegold

This commit is contained in:
Rangi
2020-06-18 10:11:12 -04:00
parent 50e182e831
commit ed3bcf6fa2
7 changed files with 116 additions and 98 deletions

View File

@@ -193,7 +193,7 @@ NamingScreen:
.LoadSprite:
push de
ld hl, vTiles0 tile $00
ld c, $4
ld c, 4
push bc
call Request2bpp
pop bc
@@ -698,7 +698,7 @@ NamingScreen_AdvanceCursor_CheckEndOfString:
scf
ret
; unused
Unreferenced_AddDakutenToCharacter:
ld a, [wNamingScreenCurNameLength]
and a
ret z
@@ -711,7 +711,7 @@ NamingScreen_AdvanceCursor_CheckEndOfString:
.loop
ld a, [hli]
cp $ff
cp -1
jr z, NamingScreen_AdvanceCursor_CheckEndOfString
cp c
jr z, .done
@@ -975,7 +975,7 @@ INCBIN "gfx/icons/mail_big.2bpp"
ld [wNamingScreenMaxNameLength], a
ret
.UnusedString11f7a:
.Unreferenced_PleaseWriteAMailString:
db "メールを かいてね@"
.InitCharset: