map_objects.pal is easier to find in gfx/overworld/ than gfx/sprites/
This commit is contained in:
@@ -589,7 +589,7 @@ StartTrainerBattle_LoadPokeBallGraphics: ; 8c5dc (23:45dc)
|
||||
dec b
|
||||
jr nz, .loop
|
||||
|
||||
call .loadpokeballgfx ; ld a, [OtherTrainerClass] \ ld de, PokeBallTransition \ ret
|
||||
call .loadpokeballgfx
|
||||
hlcoord 2, 1
|
||||
|
||||
ld b, SCREEN_WIDTH - 4
|
||||
|
Reference in New Issue
Block a user