Consistently name unknown fields in macros/wram as Fieldxx

This commit is contained in:
xCrystal
2017-12-29 16:19:51 +01:00
parent def3b60493
commit ee5bf71640
7 changed files with 136 additions and 136 deletions

View File

@@ -285,7 +285,7 @@ EndSpriteMovement: ; 467b
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a ; OBJECT_30
ld [hl], a ; OBJECT_1E
ld hl, OBJECT_DIRECTION_WALKING
add hl, bc
ld [hl], STANDING
@@ -482,22 +482,22 @@ MovementAnonymousJumptable: ; 4793
ret
; 479b
ClearObjectStructField28: ; 479b
ld hl, OBJECT_28
ClearObjectStructField1c: ; 479b
ld hl, OBJECT_1C
add hl, bc
ld [hl], 0
ret
; 47a2
IncrementObjectStructField28: ; 47a2
ld hl, OBJECT_28
IncrementObjectStructField1c: ; 47a2
ld hl, OBJECT_1C
add hl, bc
inc [hl]
ret
; 47a8
Object28AnonymousJumptable: ; 47a8
ld hl, OBJECT_28
Field1cAnonymousJumptable: ; 47a8
ld hl, OBJECT_1C
add hl, bc
ld a, [hl]
pop hl
@@ -505,15 +505,15 @@ Object28AnonymousJumptable: ; 47a8
ret
; 47b0
GetValueObjectStructField28: ; 47b0
ld hl, OBJECT_28
GetValueObjectStructField1c: ; 47b0
ld hl, OBJECT_1C
add hl, bc
ld a, [hl]
ret
; 47b6
SetValueObjectStructField28: ; 47b6
ld hl, OBJECT_28
SetValueObjectStructField1c: ; 47b6
ld hl, OBJECT_1C
add hl, bc
ld [hl], a
ret
@@ -541,7 +541,7 @@ ObjectMovementReset: ; 47bc
; 47dd
MapObjectMovementPattern: ; 47dd
call ClearObjectStructField28
call ClearObjectStructField1c
call GetSpriteMovementFunction
ld a, [hl]
ld hl, .Pointers
@@ -1002,7 +1002,7 @@ MapObjectMovementPattern: ; 47dd
ld d, b
ld e, c
pop bc
ld hl, OBJECT_29
ld hl, OBJECT_1D
add hl, bc
ld [hl], e
inc hl
@@ -1021,7 +1021,7 @@ MapObjectMovementPattern: ; 47dd
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], e
ld hl, OBJECT_30
ld hl, OBJECT_1E
add hl, bc
ld [hl], a
ld hl, OBJECT_STEP_TYPE
@@ -1141,7 +1141,7 @@ WaitStep_InPlace: ; 4b79
; 4b86
NPCJump: ; 4b86
call Object28AnonymousJumptable
call Field1cAnonymousJumptable
; anonymous dw
dw .Jump
dw .Land
@@ -1158,7 +1158,7 @@ NPCJump: ; 4b86
ld hl, OBJECT_FLAGS2
add hl, bc
res 3, [hl]
call IncrementObjectStructField28
call IncrementObjectStructField1c
ret
.Land:
@@ -1176,7 +1176,7 @@ NPCJump: ; 4b86
; 4bbf
PlayerJump: ; 4bbf
call Object28AnonymousJumptable
call Field1cAnonymousJumptable
; anonymous dw
dw .initjump
dw .stepjump
@@ -1186,7 +1186,7 @@ PlayerJump: ; 4bbf
.initjump
ld hl, wPlayerStepFlags
set 7, [hl]
call IncrementObjectStructField28
call IncrementObjectStructField1c
.stepjump
call UpdateJumpPosition
call UpdatePlayerStep
@@ -1201,14 +1201,14 @@ PlayerJump: ; 4bbf
ld hl, wPlayerStepFlags
set 6, [hl]
set 4, [hl]
call IncrementObjectStructField28
call IncrementObjectStructField1c
ret
.initland
call GetNextTile
ld hl, wPlayerStepFlags
set 7, [hl]
call IncrementObjectStructField28
call IncrementObjectStructField1c
.stepland
call UpdateJumpPosition
call UpdatePlayerStep
@@ -1226,7 +1226,7 @@ PlayerJump: ; 4bbf
; 4c18
TeleportFrom: ; 4c18
call Object28AnonymousJumptable
call Field1cAnonymousJumptable
; anonymous dw
dw .InitSpin
dw .DoSpin
@@ -1241,7 +1241,7 @@ TeleportFrom: ; 4c18
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], 16
call IncrementObjectStructField28
call IncrementObjectStructField1c
.DoSpin:
ld hl, OBJECT_ACTION
add hl, bc
@@ -1250,14 +1250,14 @@ TeleportFrom: ; 4c18
add hl, bc
dec [hl]
ret nz
call IncrementObjectStructField28
call IncrementObjectStructField1c
ret
.InitSpinRise:
ld hl, OBJECT_STEP_FRAME
add hl, bc
ld [hl], 0
ld hl, OBJECT_31
ld hl, OBJECT_1F
add hl, bc
ld [hl], $10
ld hl, OBJECT_STEP_DURATION
@@ -1266,12 +1266,12 @@ TeleportFrom: ; 4c18
ld hl, OBJECT_FLAGS2
add hl, bc
res 3, [hl]
call IncrementObjectStructField28
call IncrementObjectStructField1c
.DoSpinRise:
ld hl, OBJECT_ACTION
add hl, bc
ld [hl], OBJECT_ACTION_SPIN
ld hl, OBJECT_31
ld hl, OBJECT_1F
add hl, bc
inc [hl]
ld a, [hl]
@@ -1296,7 +1296,7 @@ TeleportFrom: ; 4c18
; 4c89
TeleportTo: ; 4c89
call Object28AnonymousJumptable
call Field1cAnonymousJumptable
; anonymous dw
dw .InitWait
dw .DoWait
@@ -1314,7 +1314,7 @@ TeleportTo: ; 4c89
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], 16
call IncrementObjectStructField28
call IncrementObjectStructField1c
ret
; 4caa
@@ -1323,18 +1323,18 @@ TeleportTo: ; 4c89
add hl, bc
dec [hl]
ret nz
call IncrementObjectStructField28
call IncrementObjectStructField1c
.InitDescent:
ld hl, OBJECT_STEP_FRAME
add hl, bc
ld [hl], 0
ld hl, OBJECT_31
ld hl, OBJECT_1F
add hl, bc
ld [hl], 0
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], 16
call IncrementObjectStructField28
call IncrementObjectStructField1c
ret
; 4cc9
@@ -1342,7 +1342,7 @@ TeleportTo: ; 4c89
ld hl, OBJECT_ACTION
add hl, bc
ld [hl], OBJECT_ACTION_SPIN
ld hl, OBJECT_31
ld hl, OBJECT_1F
add hl, bc
inc [hl]
ld a, [hl]
@@ -1357,12 +1357,12 @@ TeleportTo: ; 4c89
add hl, bc
dec [hl]
ret nz
call IncrementObjectStructField28
call IncrementObjectStructField1c
.InitFinalSpin:
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], 16
call IncrementObjectStructField28
call IncrementObjectStructField1c
ret
; 4cf5
@@ -1388,7 +1388,7 @@ TeleportTo: ; 4c89
; 4d14
Skyfall: ; 4d14
call Object28AnonymousJumptable
call Field1cAnonymousJumptable
; anonymous dw
dw .Init
dw .Step
@@ -1403,7 +1403,7 @@ Skyfall: ; 4d14
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], 16
call IncrementObjectStructField28
call IncrementObjectStructField1c
.Step:
ld hl, OBJECT_STEP_DURATION
add hl, bc
@@ -1415,15 +1415,15 @@ Skyfall: ; 4d14
ld hl, OBJECT_STEP_FRAME
add hl, bc
ld [hl], 0
ld hl, OBJECT_31
ld hl, OBJECT_1F
add hl, bc
ld [hl], 0
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], 16
call IncrementObjectStructField28
call IncrementObjectStructField1c
.Fall:
ld hl, OBJECT_31
ld hl, OBJECT_1F
add hl, bc
inc [hl]
ld a, [hl]
@@ -1438,7 +1438,7 @@ Skyfall: ; 4d14
add hl, bc
dec [hl]
ret nz
call IncrementObjectStructField28
call IncrementObjectStructField1c
.Finish:
ld hl, OBJECT_STEP_FRAME
add hl, bc
@@ -1453,7 +1453,7 @@ Skyfall: ; 4d14
; 4d7e
GotBiteStep: ; 4d7e
call Object28AnonymousJumptable
call Field1cAnonymousJumptable
; anonymous dw
dw .Init
dw .Run
@@ -1466,7 +1466,7 @@ GotBiteStep: ; 4d7e
ld hl, OBJECT_SPRITE_Y_OFFSET
add hl, bc
ld [hl], 0
call IncrementObjectStructField28
call IncrementObjectStructField1c
.Run:
ld hl, OBJECT_SPRITE_Y_OFFSET
add hl, bc
@@ -1558,7 +1558,7 @@ StepTypeBump: ; 4dff
; 4e0c
StepType05: ; 4e0c
call Object28AnonymousJumptable
call Field1cAnonymousJumptable
; anonymous dw
dw .Reset
dw StepType04
@@ -1569,7 +1569,7 @@ StepType05: ; 4e0c
ld hl, OBJECT_FACING
add hl, bc
ld [hl], a
call IncrementObjectStructField28
call IncrementObjectStructField1c
StepType04: ; 4e21
call MobileFn_4fb2
ld hl, OBJECT_DIRECTION_WALKING
@@ -1607,7 +1607,7 @@ StepType07: ; 4e47
PlayerStep: ; 4e56
; AnimateStep?
call Object28AnonymousJumptable
call Field1cAnonymousJumptable
; anonymous dw
dw .init
dw .step
@@ -1615,7 +1615,7 @@ PlayerStep: ; 4e56
.init
ld hl, wPlayerStepFlags
set 7, [hl]
call IncrementObjectStructField28
call IncrementObjectStructField1c
.step
call UpdatePlayerStep
ld hl, OBJECT_STEP_DURATION
@@ -1635,7 +1635,7 @@ PlayerStep: ; 4e56
; 4e83
PlayerOrNPCTurnStep: ; 4e83
call Object28AnonymousJumptable
call Field1cAnonymousJumptable
; anonymous dw
dw .init1
dw .step1
@@ -1653,15 +1653,15 @@ PlayerOrNPCTurnStep: ; 4e83
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], 2
call IncrementObjectStructField28
call IncrementObjectStructField1c
.step1
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
call IncrementObjectStructField28
call IncrementObjectStructField1c
.init2
ld hl, OBJECT_29 ; new facing
ld hl, OBJECT_1D ; new facing
add hl, bc
ld a, [hl]
ld hl, OBJECT_FACING
@@ -1670,7 +1670,7 @@ PlayerOrNPCTurnStep: ; 4e83
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], 2
call IncrementObjectStructField28
call IncrementObjectStructField1c
.step2
ld hl, OBJECT_STEP_DURATION
add hl, bc
@@ -1715,7 +1715,7 @@ StepType0f: ; 4ecd
; 4f04
StepTypeTrackingObject: ; 4f04
ld hl, OBJECT_29
ld hl, OBJECT_1D
add hl, bc
ld e, [hl]
inc hl
@@ -1750,19 +1750,19 @@ StepTypeTrackingObject: ; 4f04
StepType14: ; 4f33
StepType15: ; 4f33
call Object28AnonymousJumptable
call Field1cAnonymousJumptable
; anonymous dw
dw .Init
dw .Run
.Init:
xor a
ld hl, OBJECT_29
ld hl, OBJECT_1D
add hl, bc
ld [hl], a
call IncrementObjectStructField28
call IncrementObjectStructField1c
.Run:
ld hl, OBJECT_29
ld hl, OBJECT_1D
add hl, bc
ld d, [hl]
ld a, [wPlayerStepVectorY]
@@ -1774,7 +1774,7 @@ StepType15: ; 4f33
jr z, .ok
ld a, [hl]
call .GetSign
ld hl, OBJECT_29
ld hl, OBJECT_1D
add hl, bc
ld [hl], a
ld d, a
@@ -1788,7 +1788,7 @@ StepType15: ; 4f33
ret
.GetSign:
ld hl, OBJECT_30
ld hl, OBJECT_1E
add hl, bc
and 1
ld a, [hl]
@@ -1799,10 +1799,10 @@ StepType15: ; 4f33
; 4f77
StepType16: ; 4f77
call Object28AnonymousJumptable ; ????
call Field1cAnonymousJumptable ; ????
; 4f7a
StepType17: ; 4f7a
call Object28AnonymousJumptable
call Field1cAnonymousJumptable
; anonymous dw
dw .null
dw .null
@@ -1811,7 +1811,7 @@ StepType17: ; 4f7a
; 4f83
SkyfallTop: ; 4f83
call Object28AnonymousJumptable
call Field1cAnonymousJumptable
; anonymous dw
dw .Init
dw .Run
@@ -1823,7 +1823,7 @@ SkyfallTop: ; 4f83
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], 16
call IncrementObjectStructField28
call IncrementObjectStructField1c
.Run:
ld hl, OBJECT_STEP_DURATION
@@ -1843,7 +1843,7 @@ SkyfallTop: ; 4f83
; 4fb2
MobileFn_4fb2: mobile
ld hl, OBJECT_29
ld hl, OBJECT_1D
add hl, bc
inc [hl]
ld a, [hl]
@@ -1866,7 +1866,7 @@ MobileFn_4fb2: mobile
UpdateJumpPosition: ; 4fd5
call GetStepVector
ld a, h
ld hl, OBJECT_31
ld hl, OBJECT_1F
add hl, bc
ld e, [hl]
add e