wNumActiveBattleAnims → wLastAnimObjectIndex

This variable never decrements, it only increments to give each battle
animation a different, and incremental "index".
This commit is contained in:
mid-kid
2019-02-15 17:21:51 +01:00
parent 4154f191e0
commit ee86b36766
3 changed files with 5 additions and 5 deletions

View File

@@ -15,7 +15,7 @@ QueueBattleAnimation:
.done
ld c, l
ld b, h
ld hl, wNumActiveBattleAnims
ld hl, wLastAnimObjectIndex
inc [hl]
call InitBattleAnimation
ret
@@ -38,7 +38,7 @@ endr
ld d, h
ld hl, BATTLEANIMSTRUCT_INDEX
add hl, bc
ld a, [wNumActiveBattleAnims]
ld a, [wLastAnimObjectIndex]
ld [hli], a ; Index
ld a, [de]
inc de