return → endcallback, reloadandreturn → reloadend
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@@ -42,7 +42,7 @@ ElmsLab_MapScripts:
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iftrue .Skip ; not SCENE_DEFAULT
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moveobject ELMSLAB_ELM, 3, 4
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.Skip:
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return
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endcallback
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.WalkUpToElm:
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applymovement PLAYER, ElmsLab_WalkUpToElmMovement
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