Clean up bugs commented in the source code (#912)
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
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@@ -214,8 +214,7 @@ DEF TRANS_NO_CAVE_F EQU 1 ; bit set in TRANS_NO_CAVE and TRANS_NO_CAVE_STRONGER
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StartTrainerBattle_DetermineWhichAnimation:
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; The screen flashes a different number of times depending on the level of
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; your lead Pokemon relative to the opponent's.
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; BUG: wBattleMonLevel and wEnemyMonLevel are not set at this point, so whatever
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; values happen to be there will determine the animation.
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; BUG: Battle transitions fail to account for enemy's level (see docs/bugs_and_glitches.md)
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ld de, 0
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ld a, [wBattleMonLevel]
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add 3
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