Clean up bugs commented in the source code (#912)
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
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@@ -4,10 +4,10 @@ CanObjectMoveInDirection:
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bit SWIMMING_F, [hl]
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jr z, .not_swimming
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; BUG: Swimming NPCs aren't limited by their movement radius (see docs/bugs_and_glitches.md)
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ld hl, OBJECT_FLAGS1
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add hl, bc
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bit NOCLIP_TILES_F, [hl] ; lost, uncomment next line to fix
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; jr nz, .noclip_tiles
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bit NOCLIP_TILES_F, [hl]
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push hl
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push bc
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call WillObjectBumpIntoLand
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