Change how some PNG graphics are formatted

This commit is contained in:
Rangi
2020-03-01 17:00:57 -05:00
parent 9bec0e0f78
commit f09b68d945
32 changed files with 133 additions and 125 deletions

View File

@@ -1,26 +1,26 @@
const_def $6a
const DEBUGTEST_UP_ARROW ; $6a
const DEBUGTEST_TICKS ; $6b
const DEBUGTEST_WHITE ; $6c
const DEBUGTEST_LIGHT ; $6d
const DEBUGTEST_DARK ; $6e
const DEBUGTEST_BLACK ; $6f
const DEBUGTEST_0 ; $70
const DEBUGTEST_1 ; $71
const DEBUGTEST_2 ; $72
const DEBUGTEST_3 ; $73
const DEBUGTEST_4 ; $74
const DEBUGTEST_5 ; $75
const DEBUGTEST_6 ; $76
const DEBUGTEST_7 ; $77
const DEBUGTEST_8 ; $78
const DEBUGTEST_9 ; $79
const DEBUGTEST_A ; $7a
const DEBUGTEST_B ; $7b
const DEBUGTEST_C ; $7c
const DEBUGTEST_D ; $7d
const DEBUGTEST_E ; $7e
const DEBUGTEST_F ; $7f
const DEBUGTEST_TICKS_1 ; $6a
const DEBUGTEST_TICKS_2 ; $6b
const DEBUGTEST_WHITE ; $6c
const DEBUGTEST_LIGHT ; $6d
const DEBUGTEST_DARK ; $6e
const DEBUGTEST_BLACK ; $6f
const DEBUGTEST_0 ; $70
const DEBUGTEST_1 ; $71
const DEBUGTEST_2 ; $72
const DEBUGTEST_3 ; $73
const DEBUGTEST_4 ; $74
const DEBUGTEST_5 ; $75
const DEBUGTEST_6 ; $76
const DEBUGTEST_7 ; $77
const DEBUGTEST_8 ; $78
const DEBUGTEST_9 ; $79
const DEBUGTEST_A ; $7a
const DEBUGTEST_B ; $7b
const DEBUGTEST_C ; $7c
const DEBUGTEST_D ; $7d
const DEBUGTEST_E ; $7e
const DEBUGTEST_F ; $7f
ColorTest:
; A debug menu to test monster and trainer palettes at runtime.
@@ -147,11 +147,11 @@ Function81948:
ret
Function8197c:
ld hl, DebugColorTestGFX + 1 tiles
ld de, vTiles2 tile DEBUGTEST_UP_ARROW
ld hl, DebugColorTestGFX
ld de, vTiles2 tile DEBUGTEST_TICKS_1
ld bc, 22 tiles
call CopyBytes
ld hl, DebugColorTestGFX
ld hl, DebugUpArrowGFX
ld de, vTiles0
ld bc, 1 tiles
call CopyBytes
@@ -392,10 +392,10 @@ Function81bc0:
Function81bde:
push af
ld a, DEBUGTEST_UP_ARROW
ld a, DEBUGTEST_TICKS_1
ld [hli], a
ld bc, $f
ld a, DEBUGTEST_TICKS
ld a, DEBUGTEST_TICKS_2
call ByteFill
ld l, e
ld h, d
@@ -1031,6 +1031,9 @@ String_81fcd:
next "いいえ<DOT><DOT>", DEBUGTEST_B ; NO..(B)
db "@"
DebugUpArrowGFX:
INCBIN "gfx/debug/up_arrow.2bpp"
DebugColorTestGFX:
INCBIN "gfx/debug/color_test.2bpp"
@@ -1047,13 +1050,13 @@ TilesetColorTest:
call WaitBGMap2
xor a
ldh [hBGMapMode], a
ld de, DebugColorTestGFX + 1 tiles
ld hl, vTiles2 tile DEBUGTEST_UP_ARROW
ld de, DebugColorTestGFX
ld hl, vTiles2 tile DEBUGTEST_TICKS_1
lb bc, BANK(DebugColorTestGFX), 22
call Request2bpp
ld de, DebugColorTestGFX
ld de, DebugUpArrowGFX
ld hl, vTiles1
lb bc, BANK(DebugColorTestGFX), 1
lb bc, BANK(DebugUpArrowGFX), 1
call Request2bpp
ld a, HIGH(vBGMap1)
ldh [hBGMapAddress + 1], a
@@ -1118,10 +1121,10 @@ Function821f4:
hlcoord 2, 8
Function82203:
ld a, DEBUGTEST_UP_ARROW
ld a, DEBUGTEST_TICKS_1
ld [hli], a
ld bc, $10 - 1
ld a, DEBUGTEST_TICKS
ld a, DEBUGTEST_TICKS_2
call ByteFill
ret