Keep table labels in the same files as their contents.

This commit is contained in:
Remy Oukaour
2017-12-11 22:44:25 -05:00
parent fe9cb90049
commit f1f84743f7
67 changed files with 667 additions and 639 deletions

View File

@@ -380,7 +380,7 @@ SPRITEMOVEDATA_FIELDS EQU 6
const SPRITEANIMSTRUCT_0E ; e
const SPRITEANIMSTRUCT_0F ; f
; SpriteAnimFrameData indexes (see data/sprite_engine.asm)
; SpriteAnimFrameData indexes (see data/sprite_anim_frames.asm)
const_def
const SPRITE_ANIM_FRAMESET_00
const SPRITE_ANIM_FRAMESET_PARTY_MON
@@ -535,7 +535,7 @@ SPRITEMOVEDATA_FIELDS EQU 6
const SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY
const SPRITE_ANIM_INDEX_CELEBI
; SpriteAnimOAMData indexes (see data/sprite_engine.asm)
; SpriteAnimOAMData indexes (see data/sprite_anim_oam.asm)
const_def
const SPRITE_ANIM_FRAME_IDX_00
const SPRITE_ANIM_FRAME_IDX_01