Keep table labels in the same files as their contents.
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@@ -5,6 +5,7 @@ emote_header: MACRO
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dw VTiles1 tile \3
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ENDM
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EmotesPointers: ; 144d
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; entries correspond to EMOTE_* constants
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emote_header ShockEmote, 4, $78
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emote_header QuestionEmote, 4, $78
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@@ -18,3 +19,4 @@ ENDM
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emote_header FishingRodGFX, 2, $7c
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emote_header BoulderDustGFX, 2, $7e
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emote_header GrassRustleGFX, 1, $7e
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; 14495
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