Keep table labels in the same files as their contents.

This commit is contained in:
Remy Oukaour
2017-12-11 22:44:25 -05:00
parent fe9cb90049
commit f1f84743f7
67 changed files with 667 additions and 639 deletions

View File

@@ -1,10 +1,10 @@
; entries correspond to SPRITEMOVEDATA_* constants
sprite_movement_data: macro
db \1, \2, \3, \4, \5
dn \6, 0
endm
SpriteMovementData:: ; 4273
; entries correspond to SPRITEMOVEDATA_* constants
; function, facing, action, flags1, flags2, palette flags
sprite_movement_data SPRITEMOVEFN_00, DOWN, PERSON_ACTION_STAND, $02, $00, %0000 ; 00
sprite_movement_data SPRITEMOVEFN_STANDING, DOWN, PERSON_ACTION_STAND, $0c, $00, %0000 ; 01
@@ -44,3 +44,4 @@ endm
sprite_movement_data SPRITEMOVEFN_GRASS, DOWN, PERSON_ACTION_GRASS_SHAKE, $8e, $02, %0000 ; 23
sprite_movement_data SPRITEMOVEFN_RANDOM_WALK_XY, DOWN, PERSON_ACTION_STAND, $00, $00, %0010 ; 24
sprite_movement_data SPRITEMOVEFN_00, DOWN, PERSON_ACTION_STAND, $00, $00, %0000 ; 25
; 4357