Prefix wram labels with w, part 1.
Handle edge cases first.
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@@ -28,4 +28,4 @@ EXP_BAR_LENGTH_PX EQU EXP_BAR_LENGTH * TILE_WIDTH ; pixels
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const SPRITEOAMSTRUCT_TILE_ID ; 2
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const SPRITEOAMSTRUCT_ATTRIBUTES ; 3
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SPRITEOAMSTRUCT_LENGTH EQU const_value
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NUM_SPRITE_OAM_STRUCTS EQU 40 ; see Sprites
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NUM_SPRITE_OAM_STRUCTS EQU 40 ; see wVirtualOAM
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