Prefix wram labels with w, part 1.
Handle edge cases first.
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@@ -1,12 +1,12 @@
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BattleCommand_StartSandstorm: ; 376f8
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; startsandstorm
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ld a, [Weather]
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ld a, [wBattleWeather]
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cp WEATHER_SANDSTORM
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jr z, .failed
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ld a, WEATHER_SANDSTORM
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ld [Weather], a
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ld [wBattleWeather], a
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ld a, 5
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ld [WeatherCount], a
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call AnimateCurrentMove
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