Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
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@@ -4,7 +4,7 @@ TalkToTrainerScript::
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iftrue AlreadyBeatenTrainerScript
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loadtemptrainer
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encountermusic
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jump StartBattleWithMapTrainerScript
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sjump StartBattleWithMapTrainerScript
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SeenByTrainerScript::
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loadtemptrainer
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@@ -14,7 +14,7 @@ SeenByTrainerScript::
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applymovementlasttalked wMovementBuffer
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writeobjectxy LAST_TALKED
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faceobject PLAYER, LAST_TALKED
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jump StartBattleWithMapTrainerScript
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sjump StartBattleWithMapTrainerScript
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StartBattleWithMapTrainerScript:
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opentext
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