Rename some call/jump script commands to avoid confusion with jr/jp asm instructions

Fixes #580
This commit is contained in:
Rangi
2019-03-10 16:39:31 -04:00
parent e002b536af
commit f5c9958aea
164 changed files with 840 additions and 832 deletions

View File

@@ -13,15 +13,15 @@ AnthonyPhoneCalleeScript:
.NotFriday:
checkflag ENGINE_DUNSPARCE_SWARM
iftrue .AlreadySwarming
farjump UnknownScript_0xa0950
farsjump UnknownScript_0xa0950
.WantsBattle:
getlandmarkname STRING_BUFFER_5, ROUTE_33
farjump UnknownScript_0xa0a5f
farsjump UnknownScript_0xa0a5f
.AlreadySwarming:
getlandmarkname STRING_BUFFER_5, ROUTE_33
farjump UnknownScript_0xa0afa
farsjump UnknownScript_0xa0afa
AnthonyPhoneCallerScript:
gettrainername STRING_BUFFER_3, HIKER, ANTHONY2
@@ -38,7 +38,7 @@ AnthonyPhoneCallerScript:
.TriesSwarm:
farscall PhoneScript_Random5
ifequal 0, AnthonyTriesDunsparceSwarm
farjump Phone_GenericCall_Male
farsjump Phone_GenericCall_Male
AnthonyFridayNight:
setflag ENGINE_ANTHONY_FRIDAY_NIGHT
@@ -46,7 +46,7 @@ AnthonyFridayNight:
AnthonyWantsBattle:
getlandmarkname STRING_BUFFER_5, ROUTE_33
setflag ENGINE_ANTHONY
farjump PhoneScript_WantsToBattle_Male
farsjump PhoneScript_WantsToBattle_Male
AnthonyTriesDunsparceSwarm:
checkflag ENGINE_DUNSPARCE_SWARM
@@ -55,7 +55,7 @@ AnthonyTriesDunsparceSwarm:
getmonname STRING_BUFFER_4, DUNSPARCE
swarm SWARM_DUNSPARCE, DARK_CAVE_VIOLET_ENTRANCE
getlandmarkname STRING_BUFFER_5, DARK_CAVE
farjump UnknownScript_0xa05de
farsjump UnknownScript_0xa05de
.Generic:
farjump Phone_GenericCall_Male
farsjump Phone_GenericCall_Male