Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
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@@ -11,11 +11,11 @@ BethPhoneCalleeScript:
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iftrue BethFridayAfternoon
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.NotFriday:
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farjump UnknownScript_0xa0918
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farsjump UnknownScript_0xa0918
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.WantsBattle:
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getlandmarkname STRING_BUFFER_5, ROUTE_26
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farjump BethBattleReminderScript
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farsjump BethBattleReminderScript
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BethPhoneCallerScript:
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gettrainername STRING_BUFFER_3, COOLTRAINERF, BETH1
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@@ -28,7 +28,7 @@ BethPhoneCallerScript:
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ifequal 0, BethWantsBattle
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.Generic:
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farjump Phone_GenericCall_Female
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farsjump Phone_GenericCall_Female
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BethFridayAfternoon:
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setflag ENGINE_BETH_FRIDAY_AFTERNOON
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@@ -36,4 +36,4 @@ BethFridayAfternoon:
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BethWantsBattle:
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getlandmarkname STRING_BUFFER_5, ROUTE_26
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setflag ENGINE_BETH
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farjump PhoneScript_WantsToBattle_Female
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farsjump PhoneScript_WantsToBattle_Female
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