Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
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@@ -3,17 +3,17 @@ IrwinPhoneCalleeScript:
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farscall PhoneScript_AnswerPhone_Male
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checkflag ENGINE_ROCKETS_IN_RADIO_TOWER
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iftrue .Rockets
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farjump UnknownScript_0xa09c8
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farsjump UnknownScript_0xa09c8
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.Rockets:
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farjump IrwinRocketRumor
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farsjump IrwinRocketRumor
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IrwinPhoneCallerScript:
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gettrainername STRING_BUFFER_3, JUGGLER, IRWIN1
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farscall PhoneScript_GreetPhone_Male
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checkflag ENGINE_ROCKETS_IN_RADIO_TOWER
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iftrue .Rockets
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farjump IrwinRumorScript
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farsjump IrwinRumorScript
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.Rockets:
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farjump IrwinRocketRumor
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farsjump IrwinRocketRumor
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