Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
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@@ -11,11 +11,11 @@ ReenaPhoneCalleeScript:
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iftrue ReenaSundayMorning
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.NotSunday:
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farjump UnknownScript_0xa0928
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farsjump UnknownScript_0xa0928
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.WantsBattle:
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getlandmarkname STRING_BUFFER_5, ROUTE_27
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farjump UnknownScript_0xa0a46
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farsjump UnknownScript_0xa0a46
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ReenaPhoneCallerScript:
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gettrainername STRING_BUFFER_3, COOLTRAINERF, REENA1
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@@ -28,7 +28,7 @@ ReenaPhoneCallerScript:
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ifequal 0, ReenaWantsBattle
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.Generic:
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farjump Phone_GenericCall_Female
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farsjump Phone_GenericCall_Female
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ReenaSundayMorning:
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setflag ENGINE_REENA_SUNDAY_MORNING
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@@ -36,4 +36,4 @@ ReenaSundayMorning:
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ReenaWantsBattle:
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getlandmarkname STRING_BUFFER_5, ROUTE_27
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setflag ENGINE_REENA
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farjump PhoneScript_WantsToBattle_Female
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farsjump PhoneScript_WantsToBattle_Female
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