Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
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@@ -11,11 +11,11 @@ VancePhoneCalleeScript:
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iftrue VanceWednesdayNight
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.NotWednesday:
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farjump VanceLookingForward
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farsjump VanceLookingForward
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.WantsBattle:
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getlandmarkname STRING_BUFFER_5, ROUTE_44
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farjump VanceHurryHurry
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farsjump VanceHurryHurry
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VancePhoneCallerScript:
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gettrainername STRING_BUFFER_3, BIRD_KEEPER, VANCE1
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@@ -29,7 +29,7 @@ VancePhoneCallerScript:
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ifequal 1, VanceWantsRematch
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.WantsBattle:
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farjump Phone_GenericCall_Male
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farsjump Phone_GenericCall_Male
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VanceWednesdayNight:
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setflag ENGINE_VANCE_WEDNESDAY_NIGHT
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@@ -37,4 +37,4 @@ VanceWednesdayNight:
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VanceWantsRematch:
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getlandmarkname STRING_BUFFER_5, ROUTE_44
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setflag ENGINE_VANCE
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farjump PhoneScript_WantsToBattle_Male
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farsjump PhoneScript_WantsToBattle_Male
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