Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
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@@ -39,7 +39,7 @@ FuchsiaGymJanineScript:
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playsound SFX_GET_BADGE
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waitsfx
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setflag ENGINE_SOULBADGE
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jump .AfterBattle
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sjump .AfterBattle
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.FightDone:
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faceplayer
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opentext
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