Rename some call/jump script commands to avoid confusion with jr/jp asm instructions

Fixes #580
This commit is contained in:
Rangi
2019-03-10 16:39:31 -04:00
parent e002b536af
commit f5c9958aea
164 changed files with 840 additions and 832 deletions

View File

@@ -39,7 +39,7 @@ FuchsiaGymJanineScript:
playsound SFX_GET_BADGE
waitsfx
setflag ENGINE_SOULBADGE
jump .AfterBattle
sjump .AfterBattle
.FightDone:
faceplayer
opentext