Rename some call/jump script commands to avoid confusion with jr/jp asm instructions

Fixes #580
This commit is contained in:
Rangi
2019-03-10 16:39:31 -04:00
parent e002b536af
commit f5c9958aea
164 changed files with 840 additions and 832 deletions

View File

@@ -32,7 +32,7 @@ GoldenrodVendingMachine:
iffalse .NotEnoughSpace
takemoney YOUR_MONEY, GOLDENRODDEPTSTORE6F_FRESH_WATER_PRICE
getitemname STRING_BUFFER_3, FRESH_WATER
jump .VendItem
sjump .VendItem
.SodaPop:
checkmoney YOUR_MONEY, GOLDENRODDEPTSTORE6F_SODA_POP_PRICE
@@ -41,7 +41,7 @@ GoldenrodVendingMachine:
iffalse .NotEnoughSpace
takemoney YOUR_MONEY, GOLDENRODDEPTSTORE6F_SODA_POP_PRICE
getitemname STRING_BUFFER_3, SODA_POP
jump .VendItem
sjump .VendItem
.Lemonade:
checkmoney YOUR_MONEY, GOLDENRODDEPTSTORE6F_LEMONADE_PRICE
@@ -50,7 +50,7 @@ GoldenrodVendingMachine:
iffalse .NotEnoughSpace
takemoney YOUR_MONEY, GOLDENRODDEPTSTORE6F_LEMONADE_PRICE
getitemname STRING_BUFFER_3, LEMONADE
jump .VendItem
sjump .VendItem
.VendItem:
pause 10
@@ -58,17 +58,17 @@ GoldenrodVendingMachine:
writetext GoldenrodClangText
buttonsound
itemnotify
jump .Start
sjump .Start
.NotEnoughMoney:
writetext GoldenrodVendingNoMoneyText
waitbutton
jump .Start
sjump .Start
.NotEnoughSpace:
writetext GoldenrodVendingNoSpaceText
waitbutton
jump .Start
sjump .Start
.MenuHeader:
db MENU_BACKUP_TILES ; flags