Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
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@@ -28,22 +28,22 @@ IcePathB1F_MapScripts:
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.Boulder1:
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disappear ICEPATHB1F_BOULDER1
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clearevent EVENT_BOULDER_IN_ICE_PATH_1A
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jump .FinishBoulder
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sjump .FinishBoulder
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.Boulder2:
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disappear ICEPATHB1F_BOULDER2
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clearevent EVENT_BOULDER_IN_ICE_PATH_2A
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jump .FinishBoulder
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sjump .FinishBoulder
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.Boulder3:
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disappear ICEPATHB1F_BOULDER3
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clearevent EVENT_BOULDER_IN_ICE_PATH_3A
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jump .FinishBoulder
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sjump .FinishBoulder
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.Boulder4:
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disappear ICEPATHB1F_BOULDER4
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clearevent EVENT_BOULDER_IN_ICE_PATH_4A
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jump .FinishBoulder
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sjump .FinishBoulder
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.FinishBoulder:
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pause 30
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