Rename some call/jump script commands to avoid confusion with jr/jp asm instructions

Fixes #580
This commit is contained in:
Rangi
2019-03-10 16:39:31 -04:00
parent e002b536af
commit f5c9958aea
164 changed files with 840 additions and 832 deletions

View File

@@ -10,7 +10,7 @@ MrPokemonsHouse_MapScripts:
db 0 ; callbacks
.MeetMrPokemon:
priorityjump .MrPokemonEvent
prioritysjump .MrPokemonEvent
end
.DummyScene:
@@ -45,7 +45,7 @@ MrPokemonsHouse_MapScripts:
writetext MrPokemonIntroText5
waitbutton
closetext
jump MrPokemonsHouse_OakScript
sjump MrPokemonsHouse_OakScript
MrPokemonsHouse_MrPokemonScript:
faceplayer
@@ -72,7 +72,7 @@ MrPokemonsHouse_MrPokemonScript:
verbosegiveitem EXP_SHARE
iffalse .full
takeitem RED_SCALE
jump .AlwaysNewDiscoveries
sjump .AlwaysNewDiscoveries
.refused
writetext MrPokemonText_Disappointed