Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
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@@ -13,7 +13,7 @@ RuinsOfAlphOmanyteChamber_MapScripts:
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end
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.OpenWall:
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priorityjump .WallOpenScript
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prioritysjump .WallOpenScript
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end
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.DummyScene:
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